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CADDSTAR.PHD
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Borland Turbo Vision Help
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1992-10-24
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169KB
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3,513 lines
FBHF
THIS IS AN EVALUATION COPY ONLY - VERSION 6.5.0w
Help Index
Select one of the following help topics with <Tab> or <Shift+Tab>
then <Enter> or double-click with the mouse.
* Basic
Concepts *Position
Facilities
* Distance
Facilities *Direction
Facilities
* F1
Drawing
Function * SF1
Rotate
Utility
* F2
Rectangle
Drawing
Function * SF2
Scaling
Activities
* F3
Circle
Functions * SF3
Translate
Function
* F4
Window
Activities * SF4
Displayable
Attributes
* F5
Utility * SF5
Ellipse
Drawing
Function
* F6
Utility * SF6
Spline
Drawing
Function
* F7
Group
Utility * SF7
Fillet
Drawing
Function
* F8
Combine
Utility * SF8
Ports
Assignments
* F9
Dimension
Function * SF9
Drawing
Maintinence
*F10
Activities *SF10
Function
*F11
Section
Function *SF11
Drawing
Scaling/Origin
*F12
Delete
Function *SF12
*CTRL-F1
Parts
Library
Management * ALT-F1
ProCadd
*CTRL-F3
Symbol
Manipulation *ALT-F2
Shell
*CTRL-F4
Symbol
Management *ALT-F3
ProCadd
Status
*CTRL-R
Reload
Command *ALT-F4
Basic Concepts
ProCadd
Drawing
Drawing
Elements
Entities
Displayable
Attribues
Active
Drawing
Input
Device
Metric
Program
Operation
ProCadd Look and Feel
The layout of the ProCadd screen is highlighted by a large drawing
"Window" on an unlimited drawing area.
To the right or left, as your install parameters file determines,
there is a menu section.
At the initial or main menu there are thirty menu functions
represented by a brief describing word or phrase. These main
functions can be invoked by pointing and clicking or by function
key.
These functions are grouped in sets of four. The first twelve are
keyboard selected by "F1" through "F12" and the second twelve are
selected by "Shift-F1" through "Shift F-12". The next six are
keyboard selected by "Ctrl-F1" through "Ctrl-F6".
After selecting the appropriate function, a function subset is
displayed in the menu section.
The entered main function being displayed, and highlighted on the
top, is followed by a set of appropriate sub functions which are in
turn followed by sub function parameters which when asked for have
an accenting asterisk before them.
Beneath the sub function parameters are attributes which relate to
the appearance of the elements of the drawing.
And below these is a window status area which locates the window
within the drawing as well as identifying the current scale.
Finally, there are facilities options, which when invoked prompt
appropriate system requests or assists.
To return to the main menu, click on the highlighted menu title or
press "ESC".
Below the drawing area is also a status bar which will notify the
operator when ProCadd is working.
Drawing and Drawing Area
ProCadd uses a Real World Coordinate system enabling the user to
draw it as it is or will be and not concern himself with scaling to
fit and since ProCadd provides an unlimited amount of space for
your work you may use as much or as little as you choose anywhere
within the drawing area.
The size of the drawing that you are creating has no effect on the
portion of the drawing that you are currently viewing.
When in a one to one magnification mode, the screen representation
is actually real size.
Since ProCadd's drawing area is unlimited, for drawing composition
purposes, there is no need for scaling. ProCadd simply zooms in or
falls back on the drawing as required.
The portion that is being viewed is a window on the drawing. The
WINDOW may be positioned anywhere you choose.
Zooming in on your drawing is the same as moving the WINDOW closer
to the drawing or zooming in so that you will see less of the
picture but a larger, more detailed image.
Conversely scaling down shows a larger segment of the drawing but
with smaller depictions.
It is important to remember that the image on the screen is a
representation of the drawing and not the actual drawing itself.
It can never be as accurate as the plot.
In order to increase the speed of updating the image that you see,
some approximations are made in displaying certain elements.
Circles may appear segmented, but when they plot, they will be the
true circles that they represent.
In addition, points may not always appear exactly positioned as
they have been placed. If a point is required at the intersection
of two entities, the operator must first remember that each element
is a separate entity and they only appear to connect. When
attempting to point and click on the intersection, ProCadd will
either attach a position to one or the other element. When the
drawing is plotted the point may not be exactly at the desired
position.
In this case the "Intersect" position facility should be used so
that ProCadd will understand that the intersection is desired.
If properly coordinated using this and other later described
locating methods, the points will print as required.
Elements and Entities
An element is a basic drawing unit. Examples of elements may be
line, circle, spline, etc.
These basic units are the building blocks of a drawing.
An entity is a set of elements that act as a single item.
This Grouped entity is temporary. If a permanent grouping is
desired then the Combine function should be used.
(See
COMBINE)
The entity can be copied, moved rotated or deleted as a unit.
The "GROUP" function will be discussed later as a drawing function.
(See
GROUP)
Displayable Attributes
Displayable Attributes allow you to select the Color, Layer, Line
Structure, and Width of the elements you are drawing.
These attributes may be changed at any time that the menu section
displays their status. Once set, everything drawn will have the
current attributes until changed again.
(See
ATTRIBUTES)
Active Drawing
If you retrieve a drawing from the "Drawing Library" or create a
new drawing, this drawing becomes the "Active Drawing" as displayed
on the screen.
The Active Drawing is worked with in a special utility section of
ProCadd until it is time for storage at which a new name or
revision will have to be assigned so that the original version can
remain intact.
ProCadd will not allow a drawing to overwrite an existing drawing
in the "Drawing Library" without first warning the operator. Then
when the save is confirmed, ProCadd will take the original and
rename the extension as XXXX.bak. If there was previously a same
named "bak" file, it then will be lost.
Another invaluable feature of ProCadd automatically loads the
Active Drawing upon entering ProCadd.
When the system was exited last the current Active Drawing was
saved in the utility files section of ProCadd and will remain as
"Active" status until it is replaced with another drawing.
Input Device
An input device is quite simply the operator's method of
communicating with ProCadd.
The input devices available to the user are:
1. Keyboard
2. Mouse
3. Light Pen
The input device can directly select a point in free space or
establish a position on an existing entity or element.
Position Facilities
Positioning
Picking
Point
Cursor
Movement
Positioning
Geometric
Interpretation
Position is established at any point on the drawing area by means
of an Input Device or by using such an input device to allow
ProCadd to select a precise location geometrically relative to some
point, points, elements, or entities as identified by the operator.
Cursor Movement
Keyboard
Cursor
Movement
Mouse
Light
Movement
> KEYBOARD The four point arrow keys on the keyboard allow
cursor movement in vertical or horizontal directions, vertical
movement or Y axis movement by keying the up or down arrows
and similarly horizontal movement along the right to left X
axis through the right and left arrow keys.
Unless otherwise specified pressing the right arrow key will
move the cursor one unit of measure to the right which is
also unless otherwise specified 1 inch as recognized by
ProCadd.
These units are either inches or centimeters depending on the
user preference as is set in the Parameters File. This variable
is discussed in Appendix D of your manual.
If the number key "2" is pressed prior to the arrow, the cursor
will move 2 units in whichever direction specified relative to
the previous location. Likewise if we enter numerically 5.25
then the right arrow key, the cursor will move 5 and 1/4
inches toward the right from its previous location. This
location may be off the screen as you view it but it is a part
of the now enlarged drawing area.
Throughout ProCadd, distances, dimensions and coordinates can
be listed in feet, feet/inch, decimal numeric or any
combination thereof. For instance, five feet and three and
one half inches can be expressed in the following formats:
1. 5' 3.5" 5. 63.5"
2. 5' 3.5 6. 63.5
3. 5' 3 1/2 7. 63 1/2
4. 5.25' 1/2"
Notice that the second, third, sixth and seventh options have
not been listed with inch specific notation. This is because
when in the U.S. type foot/inch format ProCadd's Real World
Grid Coordinate system default to one inch spacing.
Note that if the Metric option is specified in your parameters
file as discussed in the parameters appendix, the default
spacing will be one centimeter. In this case, unqualified
length entries will be interpreted as centimeters. The user can
however qualify the length by specifying mm, cm, dm, m or km.
If your keyboard does not have arrow keys then a position
relative to the current one can be attained by typing the
distance and direction. For instance typing ".2" followed by
"D" and "X" sends the cursor 2 tenths of a unit to the right.
Entering "-.2DX" sends the cursor to the left. Numerical
entry followed by "DY" similarly controls vertical movement.
Note that a position need not be established on screen.
ProCadd will act identically with regard to keyboard
positioning and Real World Coordinates regardless of the
current view location on the drawing area.
Specific positioning can also be attained by entering "X" and
"Y" coordinates.
Entering coordinates 0-X,0-Y locates the cursor at the origin
of the imaginary grid on the drawing area.
(See
DRAWING/SET
ORIGIN)
Similarly 1-X,1-Y will locate the cursor 1 unit above and 1
unit to the right of the origin.
Negative digit entry will locate points below or to the left
of the Origin.
Once any of these locations is achieved as desired a click of
the enter key will establish that point for use.
> MOUSE OR LIGHT PEN Since a mouse will be most commonly used
this writing we will refer to it instead of a light pen or
other similar device.
The mouse can locate points or identify entities by simply
pointing and establishing the position with a click of the
left button.
The mouse would most commonly be used to pick a point on or
existing entities as ProCadd will choose the closest point on
the element or an endpoint if possible when the mouse is
clicked near that element.
Note: If a point is desired near to but not on a nearby
entity, the cursor location can be held and established by
first locating with mouse action and then establishing the
point with the enter key on the keyboard.
The mouse can position freely within the drawing as viewed but
if a point off screen is desired and is to be located by
mouse, then the window scale must be adjusted for a broader
view or the screen can be panned to that location.
(See
WINDOW/PANNING)
Geometric Point Location
Position
Utility
Previous
Point
Geometric
Positioning
On/Off
Geometric
Positioning
Align
Geometric
Positioning
Circle
Center
Geometric
Positioning
Midpoint
Geometric
Positioning
Intersect
Geometric
Positioning
Direction
Distance
Position
Utility
Ports
On/Off
Position
Utility
The position facilities of ProCadd will, upon request, allow
points to be defined based on certain useful rules of geometry
as applied to existing entities.
At the bottom of the drawing function menus there are subsets
of facility options such as midpoint, circle center, and
intersection.
These facility options are accessed by either pointing the
mouse and clicking on the desired tool or by striking the
keyboard key representing the first letter of the option
(i.e., the letter "m" selects "midpoint").
Also included are logical position assistance features such as
"last point" and grid overlays.
In the following you will find descriptions of sequences
required in identifying the elements properly so that ProCadd
can establish the desired point.
> LAST POINT - This option when selected prompts ProCadd to
re-establish the point which was last defined. If for
instance, after constructing a line, you wish to begin
another element by identifying it first by a point where the
line left off, the selection of "last point" will
establish that point as the first step in construction of the
new element.
> GRID ON/OFF - The option "Grid" is a toggle on, toggle
off feature. When on, this option invokes a limited grid
around the cursor in the form of patterned dots to assist the
operator in locating points or assessing position. These dots
will follow the cursor about the drawing until the option is
toggled off.
The spacing option of the grid function will alter the spacing
between the dots of the grid. Pressing the letter "S" while
the grid is toggled on or selecting it with the mouse will
prompt a distance request for space between the dots. If the
exact distance is known then keying in a number followed by
"enter" will specify the distance. However, ProCadd can
identify a distance through one of the other distance
facilities at the bottom of the menu section.
Selecting "line length" followed by the selection of an
element of the drawing will establish grid sectioning
equivalent to that length. Similarly, "arc length" and
"radius" will section the grid equal to those distances as
specified.
If the grid spacing distance measurement is entered naked
without any qualifying unit of measure, it will be assumed
that inches are intended when in U.S. mode and in the case
of metric mode, centimeters are understood.
The "origin", or center of the grid follows the cursor around
in a precise manner as determined by the spacing option
setting and the position coordinates. In other words, if the
spacing option is set at one inch, the grid will follow the
cursor around, jumping in one inch increments and aligned with
the real X and Y coordinates as tracked by ProCadd.
The grid can be centered to any point as desired by using the
"origin" option. Simply pressing the letter "O" followed by a
new origin selected with an input device are all that is
required to realign the grid as to pass through the new
origin.
The spacing is very important to the use of the grid option
because when invoked, the only available points of attachment
are on the grid points. It works like a distance limiter with
the defined distances being multiples of the grid spacing.
> ALIGN - Selection of this item will establish a position
based on the vertical and horizontal extension of specified X
and Y coordinates.
Procedure
=========
-> Step 1. Pick the menu item "align."
POS -> Step 2. Then specify an X coordinate through which a real
or imaginary vertical line will pass.
POS -> Step 3. Then specify using an input device a Y coordinate
through which the imaginary horizontal component will
pass.
A position point will then appear at the point of alignment.
> CIRCLE CENTER - This menu item is used to precisely
locate the center of circular elements such as arcs, ellipses,
circles or an imaginary circle.* When requiring this center
use the following sequence:
Procedure
=========
-> Step 1. Pick the menu item "CIR CEN" or press the letter
"C."
POS -> Step 2. Select the entity within which the center is to
be located.
Note: Do not select an endpoint of an arc.
POS -> Step 2* In the case of an imaginary circle, first the
points are required through which an imaginary circle
would pass.
Identify these three with the first being other than a
circular element.
> MIDPOINT - This menu item positions a point midway on a
line or between two points.*
Procedure
=========
-> Step 1. Select "MIDPOINT" or the letter "M."
POS -> Step 2. Select the line element from which a midpoint is
to be established or both ends of the line.
When ProCadd does not recognize the final point as an
element, it will wait for the operator to select a second
point.
POS -> Step 2* Specify two points the first of which is other
than on a line.
> INTERSECT - The menu item "INTERSECT" will find the
intersection of any two elements. If more than one
intersection is found, the intersection closest to the points
selected will be used.
Procedure
=========
-> Step 1. Select the "INTERSECT" menu item or "I."
POS -> Step 2. Pick a point on the first element in the equation
other than its endpoint. If a point other than the
endpoint is selected then a second point on that element
is required in order to complete identification of that
element.
POS -> Step 3. Pick the second element similar to the way the
first was selected in step 2.
An exact intersection will be produced.
Note that two points in free space can be selected and the
vector of the an imaginary line between them will be used as
either the first or the second element to which an
intersection will be found.
> DIRECTION AND DISTANCE - When selecting the menu item
"DIR/DIST" you are allowed to identify a point which is a
specific direction and distance relative to a known point of
origin, or "LAST POINT."
Procedure
=========
-> Step 1. Select the "DIR/DIST" menu item or press "D." A
small square will appear at the last defined point to
indicate the origin of the function.
DIR -> Step 2. Specify a direction using the direction
facilities. Click on a point on the compass rose, specify
a degree heading, or select an element of an angle to
match. A line will appear showing the direction.
DIST-> Step 3. Specify a distance.
This locates a point relative to the origin in a known
direction and at a known distance.
> PORTS - This item is a toggle on and toggle off menu
item. When ports are specified on a drawing, the ports
are the only points which can be selected. In order to
deselect this port lock, the menu item "PORTS ON" should be
selected and it will toggle to "PORTS OFF" notifying the
operator of the new status. Any point on the ported entity
can now be selected. (See
PORTS)
> HOLD - The "HOLD" menu item allows the operator to use a
point without defining it as a step in some routine. It helps
when specifying points of origin such as the one required when
using "DIR/DIST." Select "HOLD" on the menu or "H" and follow
with a point then this point becomes the last point and
not a step in some routine to follow.
Distance Facilities
Numeric
Entry
Point
Location
Geometric
Interpretation
The term Distance Facilities describes the methods available to the
ProCadd operator enabling him to specify lengths or distances as
required.
There are several ways to specify distance.
If the exact distance is known then it can be numerically
entered.
The distance can be entered as an expression of feet,
feet/inches, inches, millimeters, centimeters, decimeters,
meters or kilometers. See KEYBOARD for distance
entry methods.
Note that while in metric mode, qualified entry will be
correctly understood by ProCadd. In other word, when in U.S.
standard mode, a naked entry of 1 is considered as 1 inch.
A qualified entry if 1 cm while in U.S. mode would be considered
1 centimeter as intended.
At any time a Distance entry is required, the user may wish to
indicate that distance as a relation to some area of the
drawing. The operator can therefore locate two points in
succession on the drawing and ProCadd Cadd will use the
distance between the points as the distance desired in the
function where the request was made.
Distance
Interpretation
Length
Distance
Interpretation
Length
Distance
Interpretation
Radius
Use the set of geometric distance functions through which
ProCadd will determine a value. These appear at the bottom of
the menu section when a distance request is made.
> LINE LENGTH - Selecting "LINE LENGTH" or typing "L" on
the keyboard to be followed by the selection of a linear
element will interpret the distance request as the length of
the element selected.
> ARC LENGTH - Selecting the ARC LENGTH" or typing "A"
followed by specifying a circular element will interpret the
distance request as the circumference of the element.
> RADIUS - Selecting "RADIUS" or "R" followed by
referencing a circular element will specify the radius of the
element as the distance entry.
Direction Facilities
Distance
Entry
Numeric
Entry
Distance
Entry
Selection
Distance
Entry
Freehand
Direction
Distance
Entry
Emulation
Existing
Elements
Direction Facilities are methods available to the ProCadd operator
used to specify direction.
Unless otherwise specified, as we will discuss, the angle
represents a inclining slope beginning with 0 degrees which
indicates a direction to the right as viewed. Progressively
increasing, the degree rotates the heading counter-clockwise.
Similarly 90 degrees would be up and 270 degrees would be down.
There are several Direction Facilities available to the user.
These methods can be used in combination as well. If for instance,
if a direction is needed 90 degrees as related to an element, or
perpendicular, the following sequence would apply.
First type in 90, but do not press "enter." Then specify the
element to which the new direction will be perpendicular, by
entry of two points on the element.
Upon the establishment of the second, a vector as requested will
appear from the previous point.
Numeric Entry
If a direction is known, it can be typed in directly from the
keyboard in either degrees, minutes, seconds; or decimal
degrees. After the angle value is input press the "enter" key
to accept.
Rose Selection
Common values can be specified at 30, 45, 60 degree increments
by clicking on the compass rose at the bottom of the menu
section when a direction request is made.
Freehand Direction
Two points can be randomly specified and the direction from
the first point to the second point as relative to zero
degrees right will be used.
Emulation of Existing Entities
An existing element can also be used. If an element is
specified, then its direction will be used. Remember that a
vertical line may have been created in a 90 degree direction
or a 270 degree direction.
Metric Program Operation
The standard base unit upon which the ProCadd program operates is
an inch, however, the program will default to one centimeter if
desired.
In the Parameters File there is a parameter named "user_units=".
This variable setting determines the default mode of operation and
the format which the drawing files are stored. Refer to Appendix D
of your manual for parameter definitions and settings.
When in metric mode, the unit of measure as moved on the drawing
and used by the Distance Facilities is one centimeter.
Similar to the way directional movement is conducted, the Real
World Coordinate System is metric scaled.
If distance entries are, however, defined as inches with "in" or
tickmarks, these identifiers will override the current status mode
of the program.
Similarly, while in U.S. mode, entries identified with metric
notations i.e. cm, mm, km, etc... will be recognized accordingly.
This is very useful when environments require combined usage of
both measurement standards in the same drawing.
There are several areas of the program effected by metric
operation.
These include:
Distance Facilities
Dimension Functions
Grid Option
Fillet Drawing Function
Circle Drawing Function
Text Insert/Editing
Plot/Print Function
Window
Ellipse Drawing Function
In each of these portions of the manual, metric alternate operation
will be mentioned.
Line Drawing
Sub Function -> Line
Drawing
Point
Point
Defined
-> Line
Drawing
Slope
Point
Defined
-> Line
Drawing
Chain
Lines
Sub Function -> Modify
-> Modify
-> Trim
Point
Element
-> Break
Segments
From the main function selection menu, the operator can request
Line functions by either pointing and clicking on the menu item
"LINE" or by pressing "F1".
Following are a set of sub function parameters which limit the
directions of the lines being created. An asterisk toggled on upon
selection invokes the limit.
> ALL DIRECTIONS When creating lines this parameter when
selected allows the user to define lines in any direction.
> FOUR DIRECTIONS The Four Directions parameter limits
the creation of lines to 0, 90, 180 and 270 degree directions.
> EIGHT DIRECTIONS The Eight Directions parameter limits
creation of lines to 45 degree spaced directions beginning at
zero degrees.
> ISOMETRIC The Isometric parameter option will limit
directions to six different directions which help the operator
when using perspective view angles to portray depth. These
angles are 30, 90, 150, 210, 270 and 330 degrees.
> TANGENT TO The Tangent To option when used directs the
line being created to a point Tangent To a circle or arc.
When defining the line, assign one end to a circle or an arc.
Beneath the parameters are Displayable Attributes which determine
the color, width, structure and layer of the element.
(See
ATTRIBUTES)
Also on the menu is the Window status area. Note that at any time,
the operator can go directly to the Window menu by clicking on the
window outline and return by pressing "F1."
(See WINDOW):window}
Finally at the bottom of the menu section there are facility
selections.
Point,Point Defined
This sub-function allows lines to be drawn by specifying two
endpoints. Position Facilities are used to define these
points.
Note that if the Four Directions parameter is selected, that
the line can only be created in a vertical or horizontal
direction.
Likewise if the Eight Direction parameter is selected then
only lines at 45 degree increments can be drawn. The Tangent
To option mandates that the line created will connect tangent
to a circle or arc if one of the endpoints selected is located
on the circle.
Procedure
=========
-> Step 1. Select the Point/Point menu item (unless already
selected, this one is default)
POS -> Step 2. Locate the first point.
POS -> Step 3. Locate the second point and upon acceptance of the
second point a line will be placed between them. Note that
while positioning the second point, an indicating ghost line
will appear where the line would be to assist the operator in
placement.
Slope,Point Defined
This sub-function allows the creation of a line at a given
slope which will intersect a point as specified and extend the
extent of the screen only.
These lines are generally used as construction guidelines
which are later either deleted or modified.
Procedure
=========
-> Step 1. Select the Slope/Point menu item (if not already
selected from previous operation).
DIR -> Step 2. Specify a slope degree by clicking on the slope
request and specifying a direction either by numeric entry or
rose selection.
POS -> Step 3. Identify the point through which the line will
travel.
Note that a ghost line appears, to assist the operator in
placement of the line.
Chain Lines
The Chain Line is identical to the Point/Point line except
that the final point of each segment of the line serves
immediately as the first point of the next extension of the
Chain Line.
Procedure
=========
-> Step 1. Select the Chain Line menu item.
POS -> Step 2. Position the first point of the first segment of the
Chain Line.
POS -> Step 3. Position the second point of the segment. A ghost
line will guide you. This point will serve as the first point
of the following element.
POS -> Step 4. Repeat Step 3 until the chain is complete.
Modifying Lines
The Modify sub-function changes both end points of a line
without changing the slope or relative location of the line.
Procedure
=========
-> Step 1. Select the Modify sub-function.
POS -> Step 2. Specify the line element to be modified by selection
of any point on the line. This location on the element is not
important.
POS -> Step 3. Locate one new endpoint on the line selected. The end
of the existing line that is closest to this point will move
to this point when the line is re drawn.
POS -> Step 4. Select a new endpoint for the other end of the line.
Upon this selection, the line will be re drawn.
Modify One End
The Modify One End sub-function allows for the modification of
only one end of a line.
Procedure
=========
-> Step 1. Select the Modify One End sub-function.
POS -> Step 2. Select the line to be modified by locating a point on
the element closer to the end to be modified than to the other
end.
POS -> Step 3. Specify the new endpoint. The line will be re drawn
upon this selection.
Trim Lines
The Trim sub function allows the user to trim a line to a
specific point or element.
Procedure
=========
-> Step 1. Select the Trim sub function.
POS -> Step 2. Select a point or an element to which the line will be
trimmed to.
POS -> Step 3. Select the line to be modified. The end of the line
toward which it's identifying point lies will be trimmed to
the point as specified in Step 2.
POS -> Step 4. If Step 2 is an element and multiple intersecting
lines are to be trimmed then repeat Step 3 until all lines are
trimmed.
Break Lines
The Break Line sub-function allows the operator to break a
line into segments.
Procedure
=========
-> Step 1. Select the Break Line sub-function.
POS -> Step 2. Select the line element to be segmented by locating a
point anywhere on the line.
POS -> Step 3. Select a point on the line where the break is to
begin.
POS -> Step 4. Select a point on the line where the break is to end.
It is important to note that even though the line has been
broken into segments, it still will act as a single entity.
If the operator wishes to separate the segments into separate
elements then the Separate command must be used.
(See
SEPARATE)
Rectangle Drawing
Sub Function -> Rectangle
Drawing
Point
Point
Defined
-> Rectangle
Drawing
Center
Point
Defined
-> Rectangle
Drawing
Concentric
Multiples
The rectangle function allows for the creation of rectangles as
single elements.
From the Main Function selection menu click on "RECTANGLE" or press
the "F2" key.
The Rectangle sub menu is made up of three Rectangle sub functions.
Beneath the sub-function selection menu are the standard attributes
selections, Window status area, and facilities selections.
Point,Point Defined
This Rectangle sub-function allows creation of rectangles when
the operator supplies diagonally opposed corner points.
Procedure
=========
-> Step 1. Select the Point/Point sub-function.
POS -> Step 2. Locate the point designating the first corner of the
rectangle.
POS -> Step 3. A ghost rectangle will follow the cursor movements
proposing the element's shape as you then proceed to locate
the second corner.
Once the second point is selected, the rectangle will be
drawn.
Center,Point Defined
This Rectangle sub-function assists the operator in elementary
creation of a rectangle by specifying a center point along
with one corner.
Procedure
=========
-> Step 1. Select the Center/Point sub-function.
POS -> Step 2. Locate a center point position.
POS -> Step 3. Locate the corner position. Notice that as before,
the ghost follows cursor movement until the final position
is established, at which time, the permanent rectangle is
drawn.
Concentric Rectangles
The Concentric sub-function allows for creation of multiple
elements with the same center.
Procedure
=========
-> Step 1. Select the Concentric sub-function.
POS -> Step 2. Identify a point as the center.
POS -> Step 3. Locate a corner point for the initial concentric
rectangle. Again a ghost element will follow.
POS -> Step 4. Repeat step 3 by locating subsequent corner points
until all concentric rectangles have been placed as desired.
Circle,Arc Drawing
Circle
Drawing
Function
Arc
Drawing
Function
Modifying
Circles
There are three options within the Circle function group. These
are Circle/Circle; Circle/Arc; and Circle/Modify.
Listed below the three main options on the Circle menu are the
Circle sub functions.
Following the sub functions is a Tangent To parameter and then the
customary attributes section, the window status section, and
finally the facilities tools options.
Each option in turn has a set of appropriate sub-functions.
Access the Circle option menu by clicking on "CIRCLE" or pressing
the "F3" key.
Circle Drawing
Sub Function -> Circle
Drawing
Center
Point
Defined
-> Circle
Drawing
Point
Center
Defined
-> Circle
Drawing
Concentric
Circles
-> Circle
Drawing
Three
Points
Perimeter
Defined
-> Circle
Drawing
Radius,
Tangent
Tangent
Defined
-> Circle
Drawing
Tangent
Tangent
Defined
In order to make use of the Circle/Circle set of sub
functions, click on the Circle option. As asterisk will
appear directly before the option indicating it's selected
status.
If while using one of the Circle/Circle sub functions, the
Tangent To parameter is selected by clicking on it, the
perimeter of the circle will be established based on the
selection of a point on the element which the circle will be
tangent to.
Center,Point Defined
This sub option is used to create circles by establishing a
center point followed by a point through which the perimeter
will intersect.
Procedure
=========
-> Step 1. Select the Center/Point sub-function.
POS -> Step 2. Locate a point to be used as the center of the circle.
POS -> Step 3. Locate a perimeter point through which the circle will
be drawn.
Note that the ghost follows until the perimeter point is
established in the form of a circle or a square depending on
the main program parameter setup.
Point,Center Defined
This Point/Center sub-function operates similar to the
previous Center/Point sub-function with the only difference
being that the perimeter point is specified first and followed
by the center point.
Procedure
=========
-> Step 1. Select the Point/Center sub-function.
POS -> Step 2. Locate the perimeter point as required.
POS -> Step 3. Locate the center point as desired.
Note that when the center is established and the circle is
drawn, if the Tangent To parameter is selected and the
perimeter point is located on another element, then the
perimeter point and radius will be adjusted so that the circle
is tangent to the element.
Concentric Circles
The Circle/Concentric sub-function is used for making multiple
circular elements with the same center by locating multiple
perimeter locations.
Procedure
=========
-> Step 1. Select the Circle/Concentric sub-function.
POS -> Step 2. Locate the center as desired for the concentric
circles.
POS -> Step 3. Establish a point for the desired perimeter upon which
the circle will be drawn.
POS -> Step 4. Locate a point for the second concentric circle and
repeat as many times as are circles required.
Three Point Defined
This sub-function allows circles to be drawn by selecting
three points on the perimeter of the proposed circle.
Procedure
=========
-> Step 1. Select the Circle/3 Points sub-function.
POS -> Step 2. Locate the first point on the perimeter of the circle
you wish to draw.
POS -> Step 3. Locate a second point on the perimeter of the circle
you wish to draw.
POS -> Step 4. Locate the final point on the perimeter of the circle
you wish to draw and upon that entry, the circle will appear.
If the three points are collinear, no point will be drawn.
Radius,Point,Point Defined
This sub function assists the operator in creating a circle by
specifying a radial dimension followed by two points to be on
the perimeter of the circle being drawn.
Notice that upon selection of the Rad/Point/Point menu item
that the standard position request facility subset of options
at the bottom of the menu disappears and a set of three
distance request facility options appears.
This distance input is requested as the first portion of the
element construction.
Procedure
=========
-> Step 1. Select the Rad/Point/Point menu item.
DIST-> Step 2. Specify a distance to be considered as the radius of
the circle to be drawn. You may numerically input a value or
use one of the distance assists at the bottom of the menu
selection.
POS -> Step 3. Choose a point which will be the first perimeter point
of the circle being drawn.
POS -> Step 4. Locate the second perimeter point through which the
circle will intersect. Upon selection of this element the
circle will appear.
Note that if the distance between the perimeter points is
greater than twice the radial measurement, no circle will
be drawn.
Tangent,Tangent Defined
This Circle/Tangent/Tangent sub function assists the operator
in the creation of circles while specifying tangency to two
separate entities.
Procedure
=========
-> Step 1. Select the Tangent/Tangent sub function.
POS -> Step 2. Select the first element to which the circle to be
drawn will be tangent to. The Circle will be tangent to this
element at this point.
POS -> Step 3. Select the second element to which the circle will be
tangent to.
Upon the second selection, the circle will be drawn.
Note that the circle's diameter will be determined by the
location of the first point on the element to which the circle
being drawn is tangent to.
Arc Drawing
Sub Function -> Arc
Drawing
Three
Points
Defined
-> Arc
Drawing
Radius,Point
Point
Defined
-> Arc
Drawing
Tangent
Tangent
Defined
The ARC set of sub functions enables the operator to draw arcs
in a variety of ways. There are three Arc sub functions that
appear when the Arc option is selected.
Keep in mind that arcs are always defined in a counter-
clockwise direction.
Three Point Defined
The Arc/3 Points sub function creates arcs by specifying three
points. The arc will begin at the first point, end at the
second point and pass through the third point.
Procedure
=========
-> Step 1. Select the Arc/3 Points sub function.
POS -> Step 2. Position a point to be the beginning of the desired
arc.
POS -> Step 3. Establish a point to be the end of the desired arc.
POS -> Step 4. Select the final point on the circumference through
which the arc will pass.
Since the arc will always draw in a counter-clockwise
direction, a first point positioned on the left followed by a
second point on the right will indicate an arc downward. On
the other hand an arc defined by a first point on the right
and followed by a second point on the left will draw an upward
arc.
Radius,Point,Point Defined
The Arc/Rad/Point/Point sub function allows the user to define
an arc by specifying a radius followed by a beginning point
and then an ending point.
Procedure
=========
-> Step 1: Select the Arc/Rad/Point/Point sub function.
DIST-> Step 2: Enter a radial measurement using the keyboard or one
of the distance tools that appear at the bottom of the menu
section as the distance definition which is required.
POS -> Step 3: Establish the point to be used as the starting point
of the arc to be drawn.
POS -> Step 4: Locate the ending point for the arc to be drawn.
Upon selection of the final point, the arc will appear.
Note that the order of which the two arc end points are
entered is important. The arc will begin at the first
point and draw towards the second, radiating
counter-clockwise until reaching the second. The order of
entry therefore determines to which side of the endpoints
points the arc will lie.
Tangent,Tangent Defined
This Arc/Tangent/Tangent sub function will draw arcs as
required tangent two separate entities.
When selecting the Tangent/Tangent option of the Arc sub
function, a clockwise/counter-clockwise toggling option
appears. For this Tangent/Tangent option the user can define
the arc in a clockwise fashion if desired.
Procedure
-> Step 1. Select the Arc/Tangent/Tangent sub function.
POS -> Step 2. Locate a starting point on an entity to which the arc
will be tangent.
POS -> Step 3. Locate the ending point on an entity to which the arc
will be tangent.
Upon establishment of the final point, an arc will be drawn.
If tangency is not possible as defined, then no arc will be
drawn.
Modifying Circles and Arcs
The Modify option within the Circle function is used to modify
existing circles and arcs. As was during their creation, the
new endpoints must be specified on a counter-clockwise basis.
Procedure
=========
-> Step 1. Select the Modify sub function.
POS -> Step 2. Select the element to be modified. The position of
the selection point is irrelevant as long as it is not an
endpoint.
POS -> Step 3. Position a point to be the new beginning point of the
circle or arc being modified.
POS -> Step 4. Select a position point for the new ending point of
the circle or arc being modified.
After establishment of the final ending point the element will
be re-drawn.
Window Functions
Sub Function -> Window
Function
Setting
Window
Sub Function -> Window
Function
Setting
Window
Boundries
Sub Function -> Window
Function
Reloading
Drawing
Window Activity -> Window
Function
Layer
Control
Window Term -> -
Window
Locator
Window Activity -> -
Window
Panning
The WINDOW features allow the operator to select the viewed portion
of the drawing that is being worked on.
Portions of the drawing can be zoomed in on and this enlarged
portrait can pan across the full drawing as desired.
The Window menu selection subset can be entered in three ways.
First would be to click on the "WINDOW" feature of the main menu
selection area.
Window can also be entered by pressing "F4" at any point.
Finally, if the operator is currently in one the drawing function
menus he can click on the rectangular outline of the drawing area
referred to as the Window View Locator in the window status section
of the menu. This will take the user directly to the Window menu.
The Window sub function menu features two options being Set Size
and Set Bounds.
Beneath these on the menu is the Reload function.
Beneath the Reload option are the Layer control functions.
Following these Layer options are the Window View Locator and scale
adjustments and finally below that is the facility request area.
Set Window Size
The Set Size sub function of the Window menu is used to adjust
the viewed area of the drawing screen to view a specifically
sized view of the drawing.
Procedure
=========
-> Step 1. Select the Set Size sub function.
DIST-> Step 2. Pick a distance by using one of the distance facility
options at the bottom of the menu section and following with
the selection of the appropriate element or just entering a
value via the keyboard.
Once a distance is specified, the screen will adjust to a
magnification factor where the horizontal dimension of the
viewed area is as requested.
Set Window Boundaries
The Set Bounds sub function of the Window menu is used to
specify a window viewing boundary as desired.
Procedure
=========
-> Step 1. Select the Set Bounds sub function.
POS -> Step 2. Locate a point to be one diagonally positioned corner
point for the new boundary as desired.
POS -> Step 3. Locate a point to be the opposite corner of the new
viewing screen boundary.
Upon establishment of the final corner, the screen will be
readjusted. Notice that as the second point is being
positioned a ghost sample of the result will follow.
Reload Drawing
The Reload option redraws the current drawing thereby
including any changes. If for instance, a Layer is toggled
off, the elements included in that layer will not disappear
until the drawing is reloaded.
The Reload function is invoked by clicking on the word
"RELOAD" at the Window menu or at any point in ProCadd by
pressing "CTRL-R".
Layer Controls
This section of the menu controls the selection of Layers
applicable to the current drawing.
Layers can be used to assign viewing status to different parts
of a drawing. An operator may for instance draw the basic
structure of a building on layer one. The electrical schemes
may be on layer two. The plumbing could be on layer three.
Perhaps the foundation plan would be on layer four.
Descriptions, notes, or lists of materials might be on layer
five.
Generally users will develop their own standard set of layer
designations.
There are 120 layers available to be used or not used as
desired.
The first option of the Layer set of options is "ALL ON/OFF".
Clicking on the "ON" portion of the phrase will turn all
layers on. Likewise clicking on the "OFF" portion of the
phrase will conversely turn them all off.
The next items "+10/-10" control the layers shown in the menu
section. Clicking on "+10" ascends the layer grouping by ten
and likewise the "-10" descends the layer grouping.
The listed group of ten layers can be selectively toggled on
or off by clicking on the individual layer thereby toggling it
to an active status.
Note that when layer status is changed, it will not effect the
view of the drawing until it is reloaded by clicking on the
above "RELOAD" or pressing the combination "CTRL-R".
Window View Locator
The Window View Locator shows you the location and relative
size of the view you are currently using relative to the
entire drawing. The locator is two rectangles, the outside
rectangle shows the size of the full drawing while the inside
rectangle shows the position of drawing that you are currently
viewing.
The current window scale is listed below the window view
locator.
If the full drawing is on screen the window view locator will
appear as one rectangle.
A list of scale changes are displayed around the window view
locator. These numbers represent a scaling factor that will
be applied to the current status. The values range from "8"
(an 8x zoom in) to "1/8" (an 1/8 zoom out).
Selecting any one of these will cause the drawing to be
reloaded and the viewed portion of the drawing to be rescaled.
Remember that throughout all window functions the drawing is
not being changed, only the viewing window on the drawing.
When a large drawing is currently being displayed and several
scaling changes are required, the loading can be stopped and
the next step effected immediately without waiting for the
entire drawing to appear.
Pressing any key or clicking on a function will cause the
reload to cease and the system will wait for your next
request.
Window View Panning
Panning is a term used to describe the process of stepping
across the drawing with the viewed screen.
While in the Window function and not utilizing one of the sub
functions, if a point is established at a location on the
drawing, the drawing will then be reloaded with that point as
the center of the screen. So if a sequence of points were to
be established at the right side of the screen, the view will
be reloaded at each request and each load will pan to the
right as compared with the previous representation.
Likewise the view can pan up, down, left or diagonally.
Again, as it was when scaling the view, upon each reload, the
process can be stopped by pressing a key or clicking on a
function.
The next pan can then be selected without waiting for the
previous image to finish.
This is most helpful when large or complicated drawings are
being manipulated.
Move Utilities
Sub Function -> Move
Utility
Moving
Entities
-> Move
Utility
Moving
Plumb
-> Move
Utility
Moving
Level
The Move function allows for the repositioning of entities within a
drawing.
The MOVE function can be invoked by clicking on the word "MOVE" or
pressing the "F5" key.
The Move function has three Move sub functions.
Moving Entities
The Move sub function allows for the movement of entities to
other positions in a drawing.
These movements are limited as necessary by three parameters.
An asterisk toggled on, next to the ALL DIRECTIONS parameter,
or the X ONLY parameter, or the Y ONLY parameter, will limit
movement as described.
When selected by positioning a point on an entity, the entity
will follow the cursor in the same relative alignment to the
point until the new position point is located.
If multiple elements or entities are to be moved they can be
moved as a unit by Grouping them together.
(See
GROUP)
Procedure
=========
-> Step 1. Select the Move sub function from the Move menu.
POS -> Step 2. Select a point on the entity which is to be moved.
The position of the point on the entity is irrelevant unless
it is required by the operator for specific location purposes
because this point becomes the drag point.
POS -> Step 3. Locate the new position point by it's drag point as
should be relative to the entity as it sits in it's new
location.
Notice that the entity will follow the cursor about the
drawing until positioned.
Upon completion of the movement sequence, four new menu
selections will appear.
> MOVE-MOVE-BRING OTHERS Once a Move sequence has been
completed, the Bring Others menu option will appear. If the
operator then activates the option by selecting it, and an
asterisk highlights the option, other entities on the drawings
can be moved as well, all relative to the initial movement.
For example if an element is moved two inches to the left and
one inch up, any other entities can be also moved two inches
to the left and one inch up simply by selecting the Bring
Others option and the clicking on the desired entities.
> MOVE-MOVE-EXTEND LINES When a line is moved and
vertical or horizontal lines that were connected to that line
need to be lengthened or shortened to reconnect to the line in
a similar fashion, the Extend Lines option does so. Once the
original line is moved, the Extend Lines option will appear.
Click on each line which is to be reconnected and it will be
modified accordingly.
The lines being extended or trimmed will maintain their
original vertical or horizontal position. Only their length
will be changed.
> MOVE-MOVE-RECONNECT LINES When a line is moved and a
previously connecting line needs to be reconnected, the
Reconnect Lines option will do so. Clicking on the Reconnect
Lines option and following it with selection of the elements
to be reconnected, will cause the connecting endpoint of the
line being reconnected to be moved to the point on the moved
line as it was originally connected.
The slope of the line being reconnected may change as only one
endpoint will be moved.
Moving to a Plumb Line
The Plumb sub function of the Move function allows the user to
move an entity horizontally to a plumb vertical axis as
specified.
Procedure
=========
-> Step 1. Select the Plumb sub function.
POS -> Step 2. Establish a vertical line to which the entity will be
aligned. A vertical ghost line will follow the cursor until
placed.
POS -> Step 3. Locate a point on the entity to be moved and the
entity will be moved such that the point specified intersects
the plumb line indicator.
When the entity is selected and therefore moved, the plumb
line will disappear.
Note that when selecting the entity to be moved, the point at
which the entity is identified is important because the entity
will intersect the plumb line at that point.
Moving to a Level Line
The Level sub function allows the user to move an entity to
align with a level horizontal line.
Procedure
=========
> Step 1. Select the Level sub function of the Move menu.
POS -> Step 2. Establish a horizontal line to which the entity to be
moved will be aligned. A horizontal ghost line will follow
the cursor until placed.
POS -> Step 3. Locate a point on the entity to be moved and that
entity will move such that the point selected will intersect
the horizontal line as placed.
When the entity is selected and therefore moved the level line
will disappear.
Note that when selecting the entity to be moved, the point at
which the entity is identified is important because the entity
will intersect the level line at that point.
Copy Utilities
Sub Function -> Copy
Utility
Moving
-> Copy
Utility
Rotate
-> Copy
Utility
Creating
Array
Copies
The Copy function allows an entity to be copied. This function has
three sub functions that allow the copies to be either moved,
rotated or copied following an array pattern.
You may enter the Copy function by either clicking on the word
"COPY" on the main menu or pressing "F6" on your keyboard.
Moving a Copy
The Move sub function of the Copy menu item is used to copy an
element or grouped set of elements to form an entity and move
this copy to another location.
There are three parameters available to quantify the freedom
of movement and can be utilized by toggling on the option
indicated by an asterisk.
The "ALL DIRECTIONS" parameter allows unrestricted directional
movement.
The "X AXIS" parameter limits movement to a horizontal bias
and "Y AXIS" limits movement to vertical directions.
Procedure
=========
-> Step 1. Select the Copy/Move sub function of the Copy menu.
POS -> Step 2. Locate a point on the entity to be copied. It is
important to pick a point that will be useful in positioning
the copied entity.
POS -> Step 3. Locate the copy, which is following the cursor to it's
final location, using the attachment point as a reference.
The final location will be precisely relative to the point as
positioned.
Once the entity has been moved there will be four extended
options appearing below the sub function group available for
the user.
They are as follows:
> COPY/MOVE/REPEAT The Repeat sub option when clicked on
will duplicate the previous action set. A new copy will be
positioned relative to the previous copy as was the previous
copy to the original.
> COPY/MOVE/REPEAT COUNT The Repeat Count sub option is
an extension of the above described "Repeat". When clicked on
and followed by a numerical count factor, the original or
previous entity will be duplicated as copied and repeated by
as many times as specified. Each duplication will be relative
to the previous copy as was the original copy to the original.
> COPY/MOVE/REPEAT DISTANCE The Repeat Distance sub
option is again similar to both the Repeat and Repeat Count
options. This option however requires a distance within which
copies will be repeated until that point is reached. Do so by
selecting Repeat Distance after a copy has been made, then
selecting the copied element and following it with a distance
value. Multiples will then be made to fill the distance as
identified.
> COPY/MOVE/COPY OTHER The Copy Other sub option will
copy and move a copy of an alternate entity to a position
relative to it's original as was the copy moved of the
previous Copy/Move action. This is done by simply selecting
any point on an alternate entity and can be repeated for other
entities in succession.
Rotating a Copy
This Copy/Rotate sub function allows the operator to copy an
entity and rotate it in a specified direction as well an around
any center.
Procedure
=========
-> Step 1. Select the COPY/ROT sub function.
POS -> Step 2. Position a point on the object entity to be rotated.
The location on the element is important because the axis of
rotation will be around this point unless otherwise specified.
POS -> Step 2a. Upon selecting an entity the menu item "NEW CENTER"
will appear. If this item is selected and followed with a new
center position on the drawing, it will remain the center
of rotation until another major sub function is invoked.
DIR -> Step 3. Specify an angular direction of rotation which will
determine the direction and amount of rotation around the
center as indicated. Positive entry indicates a counter-
clockwise rotation.
Once the entity has been rotated there will be four extended
options appearing below the sub function group available for
the user.
They are as follows:
> COPY/ROTATE/REPEAT The Repeat sub option when clicked
on will duplicate the previous action set. A new copy will be
positioned relative to the previous copy as was the previous
copy to the original.
> COPY/ROTATE/REPEAT COUNT The Repeat Count sub option is
an extension of the above described "Repeat". When clicked on
and followed by a numerical count factor, the original or
previous entity will be duplicated as copied and repeated by
as many times as specified. Each duplication will be relative
to the previous copy as was the original copy to the original.
> COPY/ROTATE/REPEAT ANGLE The Repeat Angle sub option is
again similar to both the Repeat and Repeat Count options.
This option however requires an angle within which copies will
be repeated until that point is reached. Do so by selecting
Repeat angle after a copy has been made, then selecting the
copied element and following it with an angle degree.
Multiples will then be made.
> COPY/ROTATE/COPY OTHER The Copy Other sub option will
copy and move a copy of an alternate entity to a position
relative to it's original as was the copy moved of the
previous Copy/Rotate action. This is done by simply selecting
any point on an alternate entity and can be repeated for other
entities in succession.
Creating an Array of Copies
This Copy Array sub function allows copies to be made and
arrayed throughout an area in a grid pattern sequence as
necessary.
Selection of this menu item causes four information queries to
appear below.
Procedure
=========
DIST-> Step 1. Select the "ROW SPACE" item and enter a distance
requested between rows. A positive entry would notate rows
above the entity to be copied and likewise a negative entry
would indicate rows below.
DIST-> Step 2. Select the "COL SPACE" item and enter a distance
requested between columns. A positive entry will identify
columns to the right of the entity being copied. A negative
entry will indicate column spacing of those the left.
-> Step 3. Select the "ROWS" menu item. This quantity entry will
specify the number of copies to be made vertically spaced as
indicated by the Row Space entry above.
-> Step 4. Select the "COLS" menu item. This quantity entry will
specify the number of copies to be made horizontally spaced as
indicated in the Col Space area above.
POS -> Step 5. Identify the entity or entity grouping to be copied
and arrayed in the pattern as specified.
The number of Rows multiplied by the number of Cols specified
will be equal to the number of copies made.
If numerous or complicated copies are being made, the visual
representation of the procedure can be halted at any time by
activating a major function item and the system will accept
your next commands.
Group Utilities
Sub Function -> Group
Utility
Selecting
Elements
Group
-> Group
Utility
DeSelecting
Elements
Group
-> Group
Utility
Select
Group
-> Group
Utility
DeSelecting
Group
The GROUP function allows the operator to tag a set of elements or
entities that will then perform as a single entity when acted upon.
The group is a temporary collection of elements or entities that is
affected by utilities such as move, copy, delete or save.
To enter the Group menu click on the main menu item "GROUP" or
press "F7".
The Group menu consists of four sub functions as well as the Window
View Locator.
Selecting Elements for the Group
The Select sub function is used to invite elements to be part
of the Group.
> GROUP-SELECT BLOCK
The Select Block option will select elements within a defined
area of the drawing to be part of the Group. In order to
define the blocked area, first click on a corner of the object
area. A ghost block will follow the cursor at the diagonally
located corner until it is placed by clicking at a position as
necessary.
Note that only totally enclosed non-protruding elements will
be included in the group.
> GROUP-SELECT ELEMENTS
Clicking on each applicable element will cause it to be
highlighted informing the operator that is has been accepted
by ProCadd.
Blocking and individual selection can also be used in
conjunction. If for example an area is blocked but a few
protruding elements do not select. They can then be
individually chosen and thereby added to the group.
Blocking and individual selection can be used in multiple
succession in order to define items in remote areas of the
drawing as part of the intended Group.
Deselecting Elements from the Group
The Deselect sub function is used to individually remove
elements from the Group. Clicking on each undesirable element
will cause it to be removed.
Note that blocking an area of the drawing is also applicable
for deselection. When the cursor is used to define an area,
all elements totally enclosed and non-protruding from the
block will be de selected from the Group.
Select All for the Group
The Select All sub function when invoked will select every
item on the current drawing. If a large number of elements
are desired for the Group it may be easier to Select All and
then Deselect individual or blocks of elements.
Remember that elements off the viewing screen and elsewhere in
the drawing will be selected with Select All and be
manipulated with the Group without being seen.
Deselect All from the Group
The Deselect All sub function when invoked will abolish the
Group completely.
When this sub function is used the function "RESTORE GROUP"
will appear beneath the Deselect All sub function. This will
restore the group as it was previously in case of a mistaken
command.
Combine Utility
Sub Function -> Combine
Utility
Combining
Elements
Group
-> Combine
Utility
Separate
Elements
Group
The COMBINE functions are used to assemble or dilute groups also.
Whereas the Group functions create temporary groups, the
Combine function creates permanent ones.
To enter the Combine sub functions, click on the word "COMBINE" on
the main menu or press "F8".
The Combine sub function menu has two options with one parameter as
well as the Window View Locator.
Combining for the Group
The combine sub function builds the group.
Begin by selecting all of those elements that you wish
included in the group. They will disappear temporarily as
they are selected.
When you have completed selections follow by clicking on the
"Combine" sub function menu item. The elements will reappear
as a group.
> COMBINE/ADD TO GROUP If you wish to add to the Group,
clicking on "ADD TO GROUP" followed by your selections
including the group being added to, and finally clicking on
"COMBINE" will form the combination or Combined Group.
Whenever selections are being made, two additional menu items
appear. "CANCEL" when clicked will abort the entire
procedure.
"RESTORE" when clicked will negate the previous selection.
Separating Elements from the Group
The Separate sub function dissolves the group as an entity.
To Separate the Group, select the Group and click on Separate.
Dimension Functions
Sub Function -> Dimension
Function
Parallel
Dimensions
-> Dimension
Function
Horizontal
Dimension
Component
-> Dimension
Function
Vertical
Dimension
Component
-> Dimension
Function
Angular
Dimensions
-> Dimension
Function
Radial
Dimensions
-> Dimension
Function
Labeling
Dimensions
-> Dimension
Function
Length
Dimensions
The Dimension function is used to determine and label linear and
angular dimensions.
Enter the DIMENSION function by selecting the "DIMENSION" word on
the main menu or pressing "F9".
Before we discuss the several Dimension sub functional options we
will explain the subset of parameters that appear whenever a
dimension is requested.
They are as follows:
> ACCEPT When a Dimension is requested and sample layout
and method are indicated on the screen as well as in this
parameter section, if all is as the operator wishes it to be,
he would select "ACCEPT" and the Dimension would become
permanent.
> CANCEL If the Dimension is unacceptable and changes
available are not desired, then "CANCEL" will restart the
entire sequence.
> MOVE DIMENSION The Move Dimension menu item will
redefine the location of the dimension arrows and labels as
desired. The movement is limited however to logical
positioning relative to the entity being measured.
Selection of the "MOVE DIMENSION" item will cause the arrow
and label set to follow the cursor until placed.
> MOVE LABEL The Move Label option is used to move the
Label only to a desired location. Selecting "MOVE LABEL" will
cause the dimension's Label to follow the cursor until placed.
> INTERNAL/EXTERNAL ARROW The Internal/External Arrow
toggle determines if the dimension arrows are internally
pointing at the ends of the dimension or pointing at it from
the outside. The type shown will be the type drawn.
> TEXT EQUALS The Text Equals item allows the user to
specify a label size. When the "TEXT=" selection is made a
size entry is required by either numeric keyboard or other
distance facility that appears at the bottom of the menu
section.
The program default text size is 0.1 inches of 0.254
centimeters.
If some other text size is preferred to be used as a default
value, it should be entered in the Parameters File as a
Qualified value. If the value is unqualified, the value will be
understood as a factor of the default unit.
Note that unless the program's text preference is in Real Text
mode, the text as seen is Fast Text, and not what is plotted.
The vertical and horizontal half box that surrounds the text is
the actual height and length of the text as specified. The
half box will not plot. Only the text represented will plot or
print.
> ARROW EQUALS The Arrow Equals option allows the user to
determine arrow size. When the "ARROW=" selection is made, a
size entry is required by either numeric keyboard or other
distance facility that appears at the bottom of the menu
section.
The program default text size is 0.1 inches of 0.254
centimeters.
If some other arrow size is preferred to be used as a default
value, it should be entered in the Parameters File as a
Qualified value. If the value is unqualified, the value will be
understood as a factor of the default unit.
> UNITS SHOWN The Units Shown option toggles between
feet/inches, inches, millimeters, centimeters, meters and
kilometers.
Whichever distance units qualifier is present will determine
the format of the dimension length display.
The default as displayed is determined in the Parameters File.
> RESOLUTION EQUALS The "RESOL.=" menu item when selected
allows the operator to pick the extent of accuracy to which a
dimension is displayed. The default unit, as is displayed
through this function is determined by the ProCadd Setup
Parameters File, which can be changed as described in the
Parameter File description located in Appendix D of
your manual.
Clicking on the "RESOL.=" item repeatedly cycles through a
selection of tolerances both fractional and decimal.
Note that the Parallel, Horizontal or Vertical sub function
can measure between two points and not only entities. When
selection of the item to be measured is required, respond with
two point locations on the drawing and ProCadd will calculate
the distance between them.
Parallel Dimensions
The Parallel sub function of the Dimension menu will establish
a linear dimension set parallel to the distance as specified.
When the Parallel sub function is activated as evidenced by an
asterisk, the operator must only select an element or locate
two points, after which a dimension outline will appear.
This outline can be either modified or accepted by the subset
of appliances that appear once the dimension is indicated.
Horizontal Dimension Components
The Horizontal sub function, when clicked on and an element is
chosen, will define the horizontal distance component of that
element. An outline of the results and sample display will
appear for your confirmation. You can either accept or change
it.
Vertical Dimension Components
The Vertical sub function of the Dimension menu instructs
ProCadd to calculate the vertical distance component of the
element selected. First select "VERTICAL" and follow it with
the selection of an element. Then make any necessary
modifications or accept it as it is.
Angular Dimensions
The Angular sub function defines angular dimensions by
degrees. ProCadd indicates degree by the "^" sign.
Since this sub function requires multi positional requests in
a specific sequence, we will describe it as a procedure.
Three positional requests will be made. The order in which
the points are outlined will determine which side of the angle
ProCadd measures.
Procedure
=========
> Step 1. Select the Angular sub function.
POS -> Step 2. Locate a point on the first wing on the structure to
be measured. The measurement indicating arrows will arc
counter-clockwise. Accordingly if the rightmost wing is
chosen first then the arrow will measure upward through the
angle.
Likewise if the leftmost wing is chosen the label arc will
radiate downward about the opposite side of the structure.
POS -> Step 3. Locate the axis of the angle.
POS -> Step 4. Locate the other wing upon which the dimension profile
will appear for your approval.
Note that the point on which the wing is identified will be
the indication focus of the dimension arrows.
Angular dimensions of points in free space can be had also
using the identical procedure only not specifying points on
elements.
Radial Dimensions
The Radial sub function on the Dimension menu is used to
measure and label radius components of circles and arcs.
After choosing the Radial menu item, follow with the selection
of the element to be measured. An outline of the dimension
setup will appear for your approval or modification. The
dimension arrow will initially appear pointing in the
direction of the point by which the user specified the element
to be measured.
Labeling Dimensions
The Label sub function is used to assign a label or some
descriptive text to some portion of the drawing.
After choosing the "LABEL" option, select a point on the
drawing toward which the Label arrow should point.
Notice then how the standard dimension editing features appear
so that the user can specify and manipulate the Label text as
desired.
Once all edit options are as preferred, enter the text. As
entered it will be mirrored at the bottom of the screen.
As with the dimension options, select "ACCEPT" when finished.
If an arrow only is desired, it is accomplished by completing
the Label sequence without entering any text.
Arc Length Dimensions
The Arc Length sub function is used to measure the
circumfrential component of a circle or arc.
Select the "ARC LENGTH" menu item and follow with the
selection of an element to be measured. The outline will
appear for modification or approval.
Text Editing
Sub Function -> Text
Editing
Editing
Inserting
-> Text
Editing
Moving
The TEXT function assists in the creation of text as needed. The
text can be edited, sized, spaced, colored, rotated, or styled.
Enter the Text function menu by clicking on the word "TEXT" or
pressing "F10".
The Text menu includes two sub functions followed by a group of
text editing parameters.
The parameters manipulating the attributes of color and width as
well as layer designation are available.
After that are the Window View Locator and the facilities section.
Editing and Inserting Text
When Editing existing text select the Edit/Insert sub
function.
Begin to Edit by pointing to the text to be edited. The text
will appear at the bottom of the screen confirming the edit.
The attributes menu items will be automatically changed to
reflect the characteristics of the text in question. These
can be changed to suit the operator by pointing to the item
and inputting new values.
During modification, the outline of the text will alter
indicating specified location and orientation.
Once complete pressing enter will confirm the operation.
In order to Insert new text, the same process is used except
that instead of pointing at existing text, the user points out
a new location.
The text characteristic variables are listed and described
below.
> FAST/REAL TEXT - Clicking on this menu item toggles the
current selection between Fast and Real text. Fast text is
either just an outline of the text to be plotted indicating
actual height and length or if large enough, a display of the
text will appear in standard text mode inside the outline of
the actual text.
Real Text is an actual Real Scaled representation of the
text as saved on the drawing including font type and style.
Normally when using ProCadd and especially when a large
drawing is current, the Real Text mode would only be used as a
confirmation or visual tool.
Because of the taxation of the computer's resources required
to display Real Text, it is advantageous to keep this menu
item toggled normally to Fast mode.
> SIZE EQUALS - Clicking on "SIZE=" will call for a value
to be the new text height. This value will be inches with
decimal notation.
The program default text size is 0.1 inches of 0.254
centimeters. If some other text size is preferred to be used as
a default value, it should be entered in the Parameters File as a
Qualified value. If the value is unqualified, the value will be
understood as a factor of the default unit.
> ROTATION EQUALS - The "ROTATION=" variable orients the
radiated direction of the text in question. A direction
request by numeric entry or rose indication will alter the
text's orientation.
> SPACING EQUALS - Pointing to the "SPACING=" item will
prompt a line spacing request. Enter a value to be understood
as a measure of the default units of measure depending on
whether the program is operating in U.S. of metric mode.
The default spacing is valued at the text size times a factor
of 1.6667.
When entering multiple lines of text and the first line is
confirmed by pressing "enter", the cursor will Space down the
value as input at this variable and be ready to receive the
next line's text.
> LEFT/CENTER/RIGHT JUSTIFIED - The menu items "LEFT" and
"CENTER" and "RIGHT" toggled when pointed to and followed by
"JUSTIFIED" indicate a method of alignment for the text as
entered.
Left text will extend to the right of the location point.
Right text similarly to the left and Center text will extent
equally in both directions as entered.
> FONT EQUALS - There are two fonts available to the
ProCadd user in the standard program. In the "FONT=" variable
a "0" or a "1" can be entered to choose between them.
If the user wishes to define additional fonts it can be done
by referring to Appendix B and placing the font file into the
/CAD650/fonts directory.
> NORMAL/BOLD/ITALIC/UNDERLINE - These items will toggle
in rotation when clicked on. The text styles of "NORMAL",
"BOLD", "ITALIC" and "UNDERLINE" will alter AND establish
the text style to be plotted.
Moving Text
The Move Text menu item when pointed at is used to reposition
text on the drawing.
This is performed by first selecting the menu item Move Text
and then pointing to the text to be moved and dragging it to
it's desired position.
Section Line Drawing
Section Functions -> Sectioning
Function
Definition
Section Commands -> Sectioning
Function
Execution
Commands
Section Variables -> Sectioning
Function
Direction
Spacing
The Section function allows the user to enter section lines in a
defined boundary.
As well as sectioning an area, the Section function can be used as
a "fill" function to fill in or shade and color an area.
Enter the Section function menu subset by pointing and clicking on
the word "SECTION" or by pressing "F11". If your key board does
not support "F11", then "ALT-F7" will substitute.
The Section function menu has at the top three methods or options
used to identify the boundaries of the area to be sectioned.
Below these are three commands used to draw the section lines or
retract boundary specifications.
Then there are two variables used to clarify section line spacing
and section line direction.
Finally the attribute selection area and the Window View Locator
are included followed by the facilities section.
Area Boundary Definition
These three boundary selection identifiers are in use when an
asterisk appears by the one clicked on.
The Entity identifier when used selects entities. When the
entity is clicked on it will be highlighted.
The Element identifier likewise selects elements to be used as
boundaries. They also will be highlighted upon selection.
The Add Point selection device chains together multiple point
locations in order to create the boundary to be sectioned.
Lines appear between the points to assist the operator in
location but upon completion they will disappear.
Drawing Section Lines
Upon completion of the desired boundary area or areas, the
"FILL" command will section the area as identified.
If modifications to the boundary area are needed prior to
execution of sectioning, "CANCEL LAST" will remove the
preceding boundary selection or "CANCEL ALL" will remove all
boundary selections.
Section Line Definition
The Direction and Distance variable requests are used to
select rotational direction of the sectioning lines as well as
the spacing distance between them.
When the user clicks on the Direction variable item a
direction input is required either by rose selection, numeric
vector input, or selection of a like element on the drawing
who's direction can be emulated.
When the user clicks on the Distance variable item a distance
input is required. Enter the distance desired between each
section line.
When in metric mode, this entry will represent a centimeter
measurement and when in U.S. mode, an inch measurement will
be assumed.
Deleting Entities
The DELETE function removes elements or entities from the drawing.
Access the Delete function by selecting the main menu item "DELETE"
or by pressing "F12". If your keyboard does not support "F12" then
pressing "ALT-F8" will substitute.
The sole item on the Delete menu is the Window View Locator.
To Delete an entity just click on the entity.
Once the entity is removed the command Restore will appear on the
menu.
Clicking on "RESTORE" will reverse the previous action and restore
the entity previously deleted.
Rotate Utilities
Sub Function -> Rotate
Utility
Rotating
Entities
-> Rotate
Utility
Mirroring
Entities
The Rotate function allows the user to Rotate or Mirror any entity
or group of entities.
Enter the Rotate function menu by clicking on "ROTATE" or pressing
"SHIFT-F1".
The Rotate menu will appear with two sub functions namely Rotate
and Mirror followed by a direction variable entry item.
Then there are the customary Window View Locator and the facilities
section.
Rotating an Entity
This sub function assists the operator in rotating an entity
by a known angle or relative to another angle and around any
center.
Procedure
=========
-> Step 1. Select the Rotate sub function from the Rotate menu
section. An asterisk will appear at the Rotate menu item as
notice of it's selection.
POS -> Step 2. Select the entity or group of entities. The point by
which you select the object will be the center around which
the object will be rotated.
POS -> Step 2a If a center of rotation other than on the object is
required, select the "NEW CENTER" menu item and position a new
center point.
DIR -> Step 3. Through rose selection or numeric input specify an
angle of rotation.
Assuming that the menu item "BEG ANGLE" is zero degrees, the
object will then rotate in a counter-clockwise direction around
the center as specified, to an angle relative to it's original
position by that angle.
If rotation relative to another entity is required an
alternate value can be entered for the Beginning Angle.
Select "BEG ANGLE" and enter a numeric angle or pick an angle
based on the drawing by positioning two points on the screen.
ProCadd will determine the angle of the direction of an
imaginary line between the points from the first to the second.
Mirroring an Entity
The Mirror sub function allows the entity or group of entities
in question to be manipulated such that the image is reversed
or Mirrored about an axial direction as specified.
Procedure
=========
-> Step 1. Select the Mirror sub function.
DIR -> Step 2. Select the "MIR.ANG." item on the menu and specify the
direction of the axis around which the object will be
mirrored. If the angle is part of the object or some other
part of the drawing, then choose two points on that axis and
ProCadd will display the correct angle.
POS -> Step 3. Select a mirroring point which can be anywhere on the
drawing through which the mirroring axis will pass and around
which the image of the object will reverse itself.
POS -> Step 4. Pick the object to be mirrored by selecting any point
on that object.
Upon selection of the entity being mirrored it will disappear
from it's current position and reappear opposite and
equidistant as relative the axis as specified.
Scaling an Entity
The Scale function is used to enlarge or reduce the size of any
entity or group of entities. This is not the viewed size but the
actual size.
Enter the Scale menu by selecting the word "SCALE" from the main
menu or by pressing "SHIFT-F2" from anywhere within ProCadd.
Procedure
=========
POS -> Step 1. Select the entity or group to be manipulated.
POS -> Step 1a If the position of the point selecting the entity to
be manipulated is not the center about which the rescaled size
of the entity is to center, then select "NEW CENTER" on the
menu and position a New Center point.
DIST-> Step 2. Specify a distance either by keyboard entry or by use
of one of the distance facilities at the bottom of the menu
section. This value will be the first or current value in the
ratio dictating the size adjustment.
DIST-> Step 3. Specify the second distance required to complete the
ratio of change by use of keyboard or other facility. A
smaller value than the previous step will reduce the entity
size. A larger value will increase the entity size.
Translating Entities
Parameters -> Translate
Utility
Scaling
Variable
-> Translate
Utility
Rotation
Variable
-> Translate
Utility
Mirroring
Variable
-> Translate
Utility
Image
The Translate function is a combination of several previously
described functions. The Translate function will copy, rotate,
scale and mirror an entity or group all at the same time.
To enter the Translate function menu, click on "TRANSLATE" or press
the "SHIFT-F3" key or keys.
The Translate function menu has three parameter variables
controlling scaling, mirroring and rotation. Following are four
sub options allowing recentering as well as repeat options and
translation formats.
In order to use the Translate function, begin by selecting the
object or object group to be manipulated. The point by which the
object is chosen becomes the placement reference point for the
copy, as well as the center for the scale, rotation and mirroring.
If a New Center is required for scale, rotate, and/or mirror then
after selecting the object, click on "NEW CENTER" and point out the
New Center as desired.
Drag the ghost copy of the object being copied and place it as
necessary. The permanent copy will appear upon placement,
referenced by it's drag point and manipulated as the variable
parameters have dictated.
A "REPEAT" option is available to make identical copies relative to
the previous copy as the previous copy was relative to the
original.
A "BRING OTHERS" option also appears after the original
translation. When clicked on and followed by selection of
alternate elements, those elements will be treated identically as
was the original.
Scaling Translation Parameter
Set the Scale component of the Translate function. Select the
"SCALE=" menu item and follow with two distance entries which
will represent the scaling ratio of the function.
If no change in size is required then set the scale to one.
Rotation Translation Parameter
Set the Rotation component of the Translate function. Select
the "ROTATION=" menu item and enter a Rotation angle which
will affect the object in a counter-clockwise direction for a
positive entry.
If no rotation is required then set this variable to zero.
Mirroring Translation Parameter
Set the Mirror component of the Translate function. Select
the "MIRROR=" menu item and enter a Mirror axis direction
which will determine the perspective of the mirrored image.
If no Mirrored image is required then set this variable to
zero.
Drag Image Type Parameter
The Drag Box or Drag All option determines whether the ghost
following the placement of the entity or group being
translocated is a boxed outline of the entity or an image of
the entity itself.
If the entity is a complicated subject then it may tax
your computer's resources in managing duplication of the image
as it moves across the screen and therefore may slow the
operator down or misrepresent the entities intended location so
when the box option is used a simple outline represents the
more complicated image and therefore is more easily moved.
Toggle between Drag Box and Drag All as necessary.
Displayable Attributes Selection
Sub Function -> Displayable
Attributes
Enquire
Current
Settings
-> Displayable
Attributes
Layer
-> Displayable
Attributes
Width
-> Displayable
Attributes
Structure
-> Displayable
Attributes
Colors
-> Displayable
Attributes
Attributes
The Attributes function section of ProCadd allows the operator to
change the physical properties of elements within the drawing.
To enter the Attributes menu, click on "ATTRIBUTES" or press
"SHIFT-F4".
The Attributes menu has six sub functions used to evaluate or
change various properties of specific elements of a drawing.
These are followed by the Attributes status area which works in
conjunction with the sub functions above.
Also the Window View Locator is present and finally the facilities
section.
Enquiring About Attribute Status
The Enquire sub function of the Attributes section is used to
qualify the current display status of elements of a drawing.
Select the "ENQUIRE" sub function and then the element in
question.
The Attribute status section of the menu will then display the
properties of that element.
Assigning Layer Status
The Set Layer sub function is used to reassign layer status to
a given element or entity.
Procedure
=========
-> Step 1. Select the "LAYER" sub function and only the layer
selection portion of the Attributes display section will
appear.
-> Step 2. Alter the layer to the desired result by cycling up or
down with the "+" or "-" signs.
POS -> Step 3. Select the element to be modified and it will be
changed.
If more than one element requires the same property, repeated
selection of alternate elements will change them as well.
If a mistake is made then clicking on the "RESTORE" command
will reverse the previous action.
Line Width Manipulation
The Set Width sub function is used to alter element width.
Line widths are assigned to the width selection numbers in the
Plot section of ProCadd. (See PLOT - Section 10.23)
Procedure
=========
-> Step 1. Select the "WIDTH" sub function. Only the Width
portion of the status area will then appear.
-> Step 2. Alter the current width up or down to the desired
point.
POS -> Step 3. Select the object element to be modified.
If similar changes are required for other elements or entities,
select them next.
The "RESTORE" menu item will reverse the previous selection.
Line Structure Assignment
The Set Structure sub function of the Attributes menu is used
to select the line structure type of the element in question.
Procedure
=========
-> Step 1. Select the "STRUCTURE" menu item. The line structure
property status will appear in the Attribute status area.
-> Step 2. Cycle through the eight status options by clicking on
the sample line element in the status area. The options are
assigned in the Plot function menu. (See Plot - Section 10.22)
POS -> Step 3. Select the object element to be altered.
Select repeated elements to be changed similarly if desired.
The "RESTORE" menu command will return the previous elements
to their previous status.
Color Assignment
The Set Color sub function on the Attributes is used to select
the color of the element in question.
Procedure
=========
-> Step 1. Select the "COLOR" menu item. The color status bar
will appear in the Attributes status area.
-> Step 2. Cycle through the color selections by clicking on the
color bar and stopping on the desired color.
-> Step 3. Select each element to be changed to the chosen color.
The "RESTORE" menu item will reverse the previous action.
Assignment of All Attributes
The Set All sub function operates as do all of the individual
Attribute sub functions except that this one alters more than
one at a time. Each item in the status area must be as
desired because when the element to be modified is selected,
each property of the element will be altered to be consistent
with the status area variables.
First select the "SET ALL" sub function, set the properties
and finally select the element or elements to be modified.
Ellipse and Elliptic Arc Drawing
Sub Function -> Ellipse
Drawing
Creating
Ellipse
-> Ellipse
Drawing
Creating
Concentric
Ellipses
-> Arc
Drawing
Creating
Elliptic
-> Modifying
Ellipse
Elliptic
The Ellipse function used in the creation of ellipses has several
sub functions.
Enter the Ellipse group of sub functions menu be clicking on the
word "ELLIPSE" or press "SHIFT-F5".
On the Ellipse menu there are four sub functions with options for
the first sub function as well as slope and ratio parameters.
Beneath the sub functions follow the Attributes section, the Window
View Locator and the facilities section.
Ellipse Drawing
Sub Function -> Ellipse
Drawing
Center
Point
Defined
-> Ellipse
Drawing
Center,
Ratio
Rotation
Defined
An Ellipse is a circle that is not round. First we must
determine the ratio of the length versus the breadth of the
ellipse and then we must indicate the desired orientation.
Point and click on the "RATIO" parameter. This will then
require two distance entries. The relationship between these
two entries will determine the shape of the ellipse.
An entry of "2" followed by an entry of "1" will create an
ellipse twice as long as it is wide and will be displayed as a
ratio of 2.00.
Point and click on the "SLOPE" parameter. This will require a
direction entry that will determine the ellipse's orientation.
This ellipse's axis which is along the longest possible
dimension within the ellipse will arrange itself at the slope
as specified.
Center,Point Defined Ellipses
The Center Point option of the Ellipse sub function assists in
the creation of ellipses by first picking the center and
following with a point on the perimeter.
Procedure
=========
-> Step 1. Select the "CTR/PT" option of the Ellipse sub
function.
POS -> Step 2. Locate a center position for the ellipse being
created.
POS -> Step 3. Locate a perimeter position point for the ellipse.
Note that the orientation of the ellipse is not affected by
the perimeter location. The ellipse will be drawn a whatever
size is necessary to accommodate both the slope parameter and
the perimeter point.
Center,Ratio,Rotation Defined
The Center Ratio Rotation option of the Ellipse sub function
allows the user to create an ellipse by specifying the center,
the actual major and minor radial values and the rotation or
orientation angle.
Procedure
=========
-> Step 1. Select the "CTR/RAT/ROT" option of the Ellipse sub
function.
POS -> Step 2. Locate a center position for the ellipse being
created.
DIST-> Step 3. Enter by numeric entry or by use of one of the
facilities at the bottom of the menu both a major and a minor
radius measurement. Two separate entries are required.
DIR -> Step 4. Enter the rotation direction that the ellipse should
be oriented to. Enter this variable either by rose or numeric
angle.
Concentric Ellipses
The Concentric sub function of the Ellipse menu creates
multiple ellipses with the same center.
This Concentric sub function makes use of the presettable
slope and ratio variables.
Point and click on the "RATIO" parameter. This will then
require two distance entries. The relationship between these
two entries will determine the shape of the ellipse.
An entry of "2" followed by an entry of "1" will create an
ellipse twice as long as it is wide.
Point and click on the "SLOPE" parameter. This will require a
direction entry that will determine the ellipse's orientation.
This ellipse's axis which is along the longest possible
dimension within the ellipse will arrange itself at the slope
as specified.
Procedure
=========
-> Step 1. Select the Concentric sub function.
POS -> Step 2. Locate a center position for the concentric ellipses.
POS -> Step 3. Locate a perimeter point.
The ellipse will be drawn upon entry of the perimeter point.
If the currently displayed slope and ratio are acceptable
continue on to the second concentric circle by locating a
perimeter point for the second and repeat until finished.
Elliptic Arc Drawing
The Arc sub function of the Ellipse function menu allows the
user to create elliptic arcs by specifying a center and two
endpoints.
This Arc sub function makes use of the presettable slope and
ratio variables.
Point and click on the "RATIO" parameter. This will then
require two distance entries. The relationship between these
two entries will determine the shape of the ellipse.
An entry of "2" followed by an entry of "1" will create an
ellipse twice as long as it is wide.
Point and click on the "SLOPE" parameter. This will require a
direction entry that will determine the ellipse's orientation.
This ellipse's axis which is along the longest possible
dimension within the ellipse will arrange itself at the slope
as specified.
Procedure
=========
-> Step 1. Select the "ARC" sub function.
POS -> Step 2. Locate the radiant center of the arc being created.
POS -> Step 3. Locate a point to be the beginning point of the
elliptic arc to be drawn. Keep in mind that the arc will be
drawn in a counter-clockwise direction so the endpoint which
is specified first matters.
POS -> Step 4. Establish the ending endpoint of the arc.
Once the second endpoint has been established the arc will be
drawn.
Modifying Ellipses and Arcs
The Modify sub function is used to modify ellipses or
elliptical arcs.
Note that when placing new endpoints for the arcs, the
endpoints should be specified in a counter-clockwise manner.
Procedure
=========
-> Step 1. Select the "MODIFY" sub function of the Ellipse menu.
POS -> Step 2. Select the element to be modified. The location of
the selection point on the element does not matter.
POS -> Step 3. Locate the first new endpoint on the object arc.
POS -> Step 4. Locate the other new endpoint on the object arc.
The arc will be then be drawn in a counter clockwise fashion
from the first to the second point.
Spline Drawing
Sub Function -> Spline
Drawing
Creating
Splines
-> Modifying
Splines
Adding
Spline
Point
Paths
-> Modifying
Splines
Deleting
Spline
Points
-> Modifying
Splines
Moving
Spline
Points
-> Modifying
Splines
Defining
Endpoint
Slopes
The Spline function enables the operator to draw or modify complex
curves by selecting a series of points. The spline line will be
drawn through the path of points as specified with a logical
curving shape.
Since spline curves are not simply mathematically defined but are
more for appearance, they can be modified or shaped rather than
requiring them to be totally redefined.
Enter the Spline set of sub functions by pointing to the main menu
item "SPLINE" or by pressing "SHIFT-F6".
The Spline menu has five sub functions used to create and modify
Splines.
Also on the menu are the Attribute status area, Window View
Locator, and the facilities section.
Creating New Splines
The New Spline sub function allows the user to create a spline
by defining two or more points.
If a mistake is made while points are being defined, the
previous point can be removed by clicking on "DELETE LAST".
Procedure
=========
-> Step 1. Select the "NEW SPLINE" sub function from the Spline
function menu.
POS -> Step 2. Locate the beginning point of the spline curve.
POS -> Step 3. Locate the second and any further points to be used to
define the spline curve.
-> Step 4. Click on "DRAW SPLINE".
The spline will be drawn from the first point defined to the
last and will intersect all points between.
Adding a Point to the Spline
The Add Point sub function allows the operator to modify a
spline so that the shape may be defined more precisely by
inserting an additional point into the spline point path.
Procedure
=========
-> Step 1. Select the "ADD POINT" sub function.
POS -> Step 2. Select the spline element to which a point is to be
added. The location of the identifying point is not of
consequence.
Upon selection of the spline, the existing points will appear.
POS -> Step 3. Position the new point to be added. The location
should be between two existing points so that ProCadd can
identify it's order within the spline point path.
Upon placement of the new point the spline will be re drawn.
If the point being added is an endpoint or if the point to be
added is radically out of line with the existing curve, then
use "MOVE POINT" after placing the added point in a logical
path.
Deleting Points Defining the Spline
The Delete Point sub function allows the user to modify a
spline by deleting a point from the group that define that
spline.
Procedure
=========
-> Step 1. Select the "DELETE POINT" sub function.
POS -> Step 2. Select the spline from which the point will be
deleted. The position of the point identifying the spline
does not matter. Once the spline has been selected the
existing points will appear for reference.
POS -> Step 3. Point out the point to be deleted and it will
disappear and the spline will be re drawn.
Moving Spline Points
The Move Point sub function allows the user to reshape a
spline by relocating one of it's identifying points.
Procedure
=========
-> Step 1. Select the "MOVE POINT" sub function.
POS -> Step 2. Select the spline which is to be modified. The
location of the point selecting the spline is not important.
The existing points will appear upon selection of the spline.
POS -> Step 3. Click on the point which is to be moved.
POS -> Step 4. Position the object point at it's new desired
location.
Once the new location is defined, the spline will redraw.
Defining an Endpoint Slope
The Endpoint Slope sub function is used when a specific slope
is required at either endpoint of the spline. This is useful
when a spline element must make a smooth transition to another
element.
Procedure
=========
-> Step 1. Select the "ENDPOINT SLOPE" sub function.
POS -> Step 2. Select the spline to be modified by specifying a point
on the spline.
POS -> Step 3. Select the endpoint to be modified. If an endpoint is
not defined, then the endpoint nearest to the point used to
identify the spline will be assumed.
DIR -> Step 4. Define a slope that the endpoint is to orient to by
rose, point entry or numeric angle input.
Once the direction has been determined, the spline will be re
drawn with it's new endpoint slope.
Fillet Drawing
The Fillet function provides the ability to draw a fillet curve at
the actual or extended intersection of two lines. The fillet may
be of any radius. The lines are automatically modified to end at a
point of tangency with the fillet curve where it begins and ends.
Enter the Fillet function menu by selecting the word "FILLET" at
the main function menu or by pressing "SHIFT-F7".
The menu contains a Radius dimension variable as well as the
Attributes section, the Window View Locator and the facilities
section.
Procedure
=========
DIST-> Step 1. Specify the radius of the Fillet curve by clicking on
the "RADIUS" menu item and entering a suitable measurement.
The radius dimension will be qualified as the default units
of measure depending on the current operation of the program.
If in metric mode, the radial measurement will be in
centimeters and when in U.S. mode the default will be inches.
POS -> Step 2. Select the first of the intersecting lines to which
the Fillet will connect. The point of selection although
itself is not important must be on a portion of the line that
is being retained.
POS -> Step 3. Select the other intersecting line to which the fillet
curve will connect. This point of selection must also be on a
portion being retained.
If the two lines selected are parts of the same entity, the
resulting fillet curve will also become a part of that entity.
If however, the two lines are separate entities, the fillet
will be a separate element on the current layer.
Any intersecting lines can be connected with a suitable fillet
curve. The radius specified must be of a size appropriate for
the space allowed between the lines. Parallel lines cannot be
used.
Port Creation
The Ports function creates sole points of attachment on elements or
entities. When a Port is assigned to an entity, any effort to
attach a point to that entity will result in attachment to the
entity at that Port.
If a Port is selected on an entity, then the Port becomes part of
that entity.
If the Port is selected freely within the drawing and not on an
entity, then the port will be an entity itself which can be
Combined to become part of an entity if desired.
In other words, a Port for an entity does not have to be on that
entity.
Ports remain visible on the drawing screen but will not be plotted.
To enter Ports, go to the Ports menu by clicking on the word
"PORTS" or press "SHIFT-F8".
Once at the Ports menu position, the Port or Ports as necessary.
Once a Port is established on an entity, the Port can be temporally
disabled but toggling the Ports position facility to "PORTS OFF".
If multiple ports are desired, the "PORTS OFF" must be toggled to
at one of the drawing functions. When Port restrictions are
enabled, once the first port has been selected, then it is the only
point of assignment available.
Drawing File Management
-> Drawing
Files
Drawing
-> Drawing
Files
Drawing
Retrieval
-> Drawing
Files
Combining
Drawings
-> Drawing
Files
Storing
Drawing
-> Drawing
Files
Deleting
Drawing
-> Directories
Creating
Drawing
Directory
-> Directories
Deleting
Drawing
Directories
The Drawing Files section of ProCadd is available to the ProCadd
user for Drawing File storage, maintenance and retrieval.
The Structure of File storage is within the \DRAWINGS directory.
When directories are created, they are done so within the structure
or directory as is current on the screen.
When the DRAWINGS directory is displayed, clicking on a XXXX.<DIR>
will cause that directory to be displayed.
When in the XXXX directory, clicking on the ".. <DIR>" parent
directory will return up the tree one step to the DRAWINGS
directory.
The Drawing Files menu section is entered by clicking on the main
menu item "DRAWING FILES" or by pressing "SHIFT-F9".
Listed throughout Drawing Files, routines are currently specified
files and directories in a format beginning from left to right and
including in the first column the file name with the extension.
Second is the drawing number. Third is the revision number and
finally the description.
The Drawing Files menu section has several options and descriptive
variables that appear and disappear as appropriate with the
activation the various sub functions.
These are:
> SORT BY NAME/DATE/ASCENDING/DESCENDING/NO SORT The
display parameter actually has three sort type variables.
The first is toggled by clicking on the "SORT" portion of the
parameter. The files will either be sorted according to the
remaining variables or in the case of "NO SORT", be displayed
in directory order.
Secondly clicking on the "NAME" or "DATE" sort type will
toggle between the two and determine the sorted item criteria.
Finally sorting can be in "ASCENDING" or "DESCENDING" order.
Clicking on this portion of the variable string will toggle
between the two.
> FIND/FIND NEXT The Find option searches throughout all
directories and sub directories for any files meeting the
criteria as specified. The search is conducted throughout the
current directory and any sub directories within it. When
Find is used Find Next will appear beneath it. Once the first
match is located, the find routine will proceed with the
search when Find Next is selected.
> FILTER/NO FILTER When browsing through drawing files,
the files as displayed can be limited to certain criteria by
specifying that criteria and toggle the Filter/No Filter to No
Filter.
The No Filter option allows for a complete display.
> CURRENT PATH The Current Path determines or represents
the file area being displayed in the display area below. The
Current Path can be altered by manually entering the
[drive]:\[dir]\[dir] or the Current Path will automatically be
displayed when the directory tree is moved through by mouse.
Clicking on a directory will take you to that directory and
clicking on the ".." parent directory sign will back you out.
In addition, clicking on the actual path specification will
move the display to that portion of the tree path at which the
mouse was clicked.
> FILE NAME The File Name is the unique DOS file name
with up to eight characters followed by an extension of three.
Depending on user preference the file name can be user
generated or ProCadd generated. The option of flexible entry
or ProCadd generated names is decided by a setting in the
parameter file which you can edit by referring to Appendix D -
Parameter File Definitions. When auto generation is active,
the specification of the Drawing Number and the Revision
Number will cause ProCadd to assign a File Name. The File
Name will be derived from up to the first ten characters of
the Drawing Number represented by the first eight being the
file and the other two being the first two of the extension.
The final character, or the third character of the extension
will be the first character of the Revision Number.
> DRAWING NUMBER The Drawing Number which is chosen by
the user can be any combination of up to fifteen alphanumeric
characters long. The Drawing number must be unique or it will
overwrite an existing file.
> REVISION NUMBER The Revision Number is a two character
designation. If a drawing is retrieved and modified, it may
be advantageous to assign a following consecutive Revision
Number upon it's resaving. A unique Revision number will not
prevent the original file's destruction. A common Drawing
Number with a different Revision Number will cause the
original file to be overwritten when the new revision is
saved.
> DESCRIPTION The Description field is an area where the
user can identify a drawing with text. Up to sixty characters
of text can be entered and will be displayed when browsed.
Creating a New Drawing
The New Drawing sub function is used to remove the current
active drawing and begin a new one.
Select the "NEW DRAWING" sub function and a blank drawing
screen will indicate that the objective has been performed.
Upon selection of a New Drawing, the toggle "U.S. UNITS" or
"METRIC UNITS" will appear. The currently displayed option
reflects the active file format of the previous drawing.
Changing to an alternate mode will determine the format of the
drawing as it will be saved only and will not alter the
current user unit status.
If by selecting a New File, an important drawing has been lost
it can at this point be recalled by clicking on "RESTORE".
Retrieving a Drawing
The Get Drawing sub function is used to retrieve drawings from
the archive directories.
Select the "GET DRAWING" sub function from the Drawing Files
function menu.
Use "*.*" for the File Name variable and a complete list of
files will be displayed in the current directory. If there
are more than will fit on the current screen then press "NEXT
PAGE" and the display will scroll forward. "PREVIOUS PAGE"
will scroll back.
Select the desired file and it will highlight confirming it's
selection. The command "GET DRAWING" will appear at the
bottom of the screen. Click on it and the drawing indicated
will be retrieved.
Combining Drawing
Once a drawing is currently active, ProCadd can use the
Combine Drawing sub function to recall an additional drawing
and overlay it upon the first.
Use the current drawing or retrieve a drawing from the library
to be the first of two drawings to be combined. Select the
Combine Drawing sub function and operate it the same as the
Get Drawing sub function by pointing out the file of interest
to be combined and click on "COMBINE DRAWING" at the bottom of
the screen.
The second drawing will be combined with the first. Initially
the second drawing will be displayed as a single Group until
accepted by moving on to another ProCadd function.
Storing Drawing Files
The Save Drawing function allows the operator to store
drawings or Groups from within a drawing for later reference.
(See
GROUP)
When saving a drawing or group, the user can assign a name,
number and revision to the current drawings being saved.
If desired, ProCadd will derive a File Number from the Drawing
Number and Revision.
If the drawing being saved is an updated version of a drawing
previously retrieved, then normally a new revision number would
be assigned to it and when stored as ProCadd will warn you,
the original will be overwritten.
The original drawing's identity will be displayed as a
reference for you to note.
A unique Drawing Number causes non destructive storage but a
unique Revision Number will overwrite a drawing with a like
Drawing Number.
When you save your drawing, the Entity File is copied in it's
current status to a place and file name as directed. If the
file name already exists, then the file being overwritten is
renamed to [filename].bak.
The user must determine where the drawing is to be stored.
Moving through the directory structure within the Drawings
directory will display their contents. The Drawing will be
saved in the current directory as displayed.
When the drawing being saved has been satisfactorily
identified for storage and the directory location is present,
clicking on "SAVE DRAWING" at the bottom of the screen will
initiate storage.
If there is an active Group then the information "ONLY THE
GROUP WILL BE SAVED" will be displayed at the bottom of the
screen.
Deleting Drawing Files
Drawing Files can be deleted as necessary by selecting the
Delete sub function.
Once at the Delete sub function section, the files in the
current directory will be listed. The directory can be
changed or if the object for deletion is in the current
directory, it can be identified by pointing it out at which
time it will be highlighted for confirmation.
Clicking on the "DELETE FILE" phrase at the bottom of the
screen will complete the action.
Creating Drawing Storage Directories
The Create Directory sub function is used to create storage
area directories where necessary.
After selecting the Create Directory sub function, move to the
directory into which a sub directory is to be created.
Specify the new directory name as will be displayed in the
File Name area.
Click on the "CREATE DIRECTORY" phrase at the bottom of the
screen and the action will be complete.
Deleting Drawing Storage Directories
The Delete Directory sub function is used to destroy storage
area directories.
Prior to deletion, the directory must be empty of all files or
sub directories.
In order to delete the object directory, first select the
Delete Directory sub function.
Then move to the directory to be deleted.
Finally click on the "DELETE DIRECTORY" phrase at the bottom
of the screen.
Plot Functions
Plot Options -> Plot
Variable
Color
Selection
-> System
Variable
Structure
Specification
-> System
Variable
Width
Specification
-> Plot
Variable
Drawing
Scale
Definitions
-> Plot
Variable
Paper
Size/Orientation
Specs
-> Plot
Variable
Plotter
Device
Definition
-> Plot
Variable
Definitions
-> Plot
Variable
Margins
The PLOT function outputs the active drawing to a plotter.
Enter the Plot function menu by selecting "PLOT" on the main
function menu or by pressing "SHIFT-F10".
The Plot function menu appears on the screen which contains Plot
control options available to the user in defining the plot.
Once all of the options are as desired then "START PLOT" will begin
the drawing.
The plot can be interrupted by pressing any function key.
Only the active Layers will be plotted and likewise if there is an
active Group as a warning will inform the user "ONLY THE GROUP WILL
BE PLOTTED".
Pen Color Specification
The color samples as displayed on the screen represent the
colors as available to the user when drawings are created.
The number of colors available is determined by the Parameters
file in the Session directory and is default set to the maximum
sixteen. If for administrational purposes, the program should
limit users to a lesser selection, the availability can be
altered. See the Parameter File Definitions - Appendix D.
The Pen Color Section allows the user to assign the output
colors from the drawing to pen numbers of the plotter.
To assign pen numbers to drawing colors simply select the
color and enter the pen number.
If your plotter is multi penned then ProCadd will
automatically select a new pen as they have been assigned to
the drawing.
If your plotter is a single pen plotter and multiple colors
have been selected, ProCadd will plot only pen one first.
Then ProCadd will halt the plot and prompt the user to insert
pen color two and so on until all colors have been plotted.
Line Structure Specification
Shown in the Line Structure Selection section of the Plot
control screen are seven Line Structures. These structures
are the selections available in the Attributes section of
various ProCadd drawing functions to create elements with.
Here in the Plot section is where they are defined.(The
defaults are specified in the Parameters File) If a line
structure here is modified then any elements drawn with that
structure on the current drawing will be modified to the new
structure specifications. Also if any other drawings loaded
while that structure position has it's new definition, they
will also be modified.
In this Line Structure Selection section the sample structures
are listed with the sample line followed by the description of
that structure. The method of describing a structure is by
specifying segment lengths and space lengths until one
complete description of the structure cycle has been
described.
For example: .35,.1,.25,.1 This definition describes a
structure beginning with a length of .35 followed by a .1
space, then a .25 segment and another .1 inch space.
This represents one structure cycle and the line will repeat
this cycle throughout it's length.(See Appendix D Parameter
File Definitions for exact procedure)
In order to modify a structure, use the mouse or the arrow
keys to move to the structure to be modified. Then use text
entering technique in order to define the new structure with a
comma between each length.
Note that the format and value possibilities have certain
limits and these must be followed to correctly define
structures. See Appendix D for exact definitions.
If the user selects a scaling factor for the plot, the line
length will be scaled but the structure specifics will not.
(See
SCALING)
Line Width Specification
The Line Widths Selection section is where the operator
determines the option specifications of the line widths in the
Attributes section and therefore on the plot.
Listed in this section there are eight line width selections.
These existing default widths are specified in the Parameters
File. See Appendix D for default specifics. The width
selected is the physical width in inches. Also if the drawing
is scaled then the line widths will not be scaled.
When the settings are altered, any lines drawn with that width
selection will be re drawn with the new setting as well as any
other drawings loaded from memory.
Wide lines are plotted by multiple pen strokes. If a line
width is listed as 0.0 then the pen will draw one stroke.
To change line widths select the width to be changed with the
arrow keys or the mouse and enter the new decimal width value.
Drawing Scale Definitions
This section of Drawing Scales allows the user to predefine
and choose from a group of scales to which the drawing will be
plotted. The predefined selections are determined by the
Parameter File default settings. (See Appendix D in your manual)
By clicking on the desired preset scale, the plot sizes and
scale listed below on the plot menu will change accordingly.
If one of these Default Drawing Scales does not suit the user
then he can change it at the parameter entitled "SCALE=".
Here a value can be entered. An entry of .10 would determined
that the drawing scale would be one tenth.
The scale can be automatically selected by ProCadd to "best
fit" to the paper size as selected by clicking on the menu item
"FIT TO PAPER". This menu item is, since it would be assumed
to be most likely used, the default selection.
Paper Size and Orientation Specifications
Paper Size for the plot can be defined by selection here.
Click on this item and the size selection will cycle through
five options being "A" through "E".
The physical paper sizes are as follows:
A = 8.5" x 11"
B = 11" x 17"
C = 17" x 22"
E = 34" x 44"
The Paper Orientation is toggled between Portrait and
Landscape. Click on this item and select whichever is
appropriate.
Plotter Device Definition
The Device parameter informs ProCadd of the plotter type to
be driven. A two character plotter designation inserted at
the "DEVICE=" position will determine the identity of the
device.
The device drivers are located in the CAD650\Plotters
directory. (See Appendix D in your manual for availability of
selections.)
Plot Size Definitions
Once a Scale has been selected either through one of the
preset Default Scales or by the direct Scale entry, the Plot
Width and Plot Height will automatically change, reflecting the
actual size that drawing to be plotted will be. This will
assist the user in paper size selection.
If a specific scaled size is known or required, it can be
directly entered and the Scale will automatically adjust to
accommodate the size as entered.
In order to enter a pre determined Plot Height or Plot Width ,
select the item to be changed and enter the new value.
Plot Margins
The Top, Bottom, Left and Right Margins are selectable by
clicking on that item to be changed and entering the new
Margin value.
The default in these variables are determined by entry in the
Plotter Driver Files. See Appendix E of your manual for parameter
entry and definition.
Drawing System Functions
Sub Function -> Drawing
Function
Setting
Drawing
Scale
-> Drawing
Function
Setting
Drawing
Origin
The Drawing function allows the user to rescale or adjust the
origin of the current drawing.
Enter the Drawing menu by clicking on the word "DRAWING" or
pressing the "SHIFT-F11" key. If your keyboard will not support
the "F11" key, "ALT-F9" will substitute for "SHIFT-F11".
Note that scale and origin changes are not permanent. They are
only for the current execution of ProCadd.
Setting Drawing Scale
The Set Scale sub function allows the user to scale up or down
the current drawing.
Procedure
=========
-> Step 1. Select the Set Scale sub function.
DIST-> Step 2. Use a distance facility to enter a value to become the
first of two in the scaling ratio.
DIST-> Step 3. Enter the second distance for the scaling ratio.
The size of the elements in the drawing as they appear on
screen will not change, however their measured size will change
as the ratio determines.
Existing dimension descriptions will not change and will have
to be re measured if necessary.
The current scale status will remain and will affect all
drawings until changed or until ProCadd is ended and restarted.
Setting Drawing Origin
The Set Origin sub function allows the user to reassign the
origin or real center of the drawing.
The real center is the 0-X,0-Y graphic center of the drawing
and may need to be realigned temporally in order to assist the
user in working within a specific area of the drawing.
This change is only temporary and will be reassigned as
original when the current execution of ProCadd is ended. In
other words when ProCadd is exited and restarted.
Exiting ProCadd
The Exit function ends the current ProCadd execution.
Exit by clicking on "EXIT" or pressing "SHIFT-F12". If your
keyboard does not support "F12", pressing "ALT-F10" will
substitute for "SHIFT-F12".
The drawing currently active on the screen will automatically be
stored as the Active Drawing and will be reloaded upon re-entering
ProCadd.
The storage of the Active Drawing is not permanent storage in the
Drawing Library. This must be accomplished through the Save
Drawing sub function of the Drawing Files function menu.
Symbol Manipulation
Sub Function -> Symbol
Files
Entering
Symbol
-> Symbol
Files
Creating
Symbol
-> Symbol
Files
Deleting
Symbols
-> Symbol
Files
Deleting
Symbols
-> Symbol
Files
Deleting
Symbols
Symbols are commonly used graphic representations which can be
stored in a Symbols Library and recalled and inserted as desired.
The Symbols menu is available to the ProCadd user at any time and
is accessed by pressing "CTRL-F4".
The Symbols menu will appear with a set of symbol sub functions
useful in the creation, storage, retrieval and deletion of Symbols.
Beneath these are the options and parameters which appear when
applicable and are used to aid the user is manipulating the symbol
drawing.
These assorted options are described as follows:
> SCALE EQUALS - At the Scale Equals variable the user
can determine at which scale the Symbol in question will be
inserted in the drawing. The Symbol is saved in a size as it
was originally drawn and may need to be sized for the current
application.
Upon selecting the Scale Equals item two distance requests
should follow representing a ratio to affect the symbol when
inserted.
> ROTATION EQUALS - The Rotation variable allows the
operator to enter the Symbol into the drawing at a rotation as
desired. At this variable enter a rotation angle or use the
rose to select a value.
> MIRROR EQUALS - The Mirror parameter allows the user
to reverse the image along an axis through the symbol's origin
which is sloped at any orientation. Once the Mirror item is
selected, an orientation angle needs to be entered numerically
or by use of the rose.
> DRAG BOX/ALL - The Drag option toggles between Box and
All. When on Box, the Symbol being manipulated will be
represented when moved by an outline box. This is
particularly useful when the symbol is complicated and
resources need be conserved.
When the Drag All toggle is present, an image of the entire
symbol will be continuously reproduced as the symbol is moved
until placed.
> SHOW AS SAVED/NAME ONLY - While in the Symbols
function, the symbols in the current Symbol File and on the
current page are shown at the bottom of the screen. "AS
SAVED" means that the image of the symbol picture will
represent the symbol. A Symbol would normally be saved as a
picture with a name, however, if it was saved as a name, "AS
SAVED" will display the name.
When "NAME ONLY" is present, only the Symbol's name will be
present to represent the symbol.
> PICTURE - When creating and saving a drawing, if the
item picture is selected evidenced by a asterisk, then an
image of the symbol being saved will appear in the symbol
selection area at the bottom of the screen.
> NAME EQUALS - If the user wishes to name the Symbol,
it can be done at the "NAME=" item. Text can be entered
up to ten characters. If a name is not specified, the Symbol
will be called "NONAME".
> PAGE UP/DOWN - By clicking on the plus or minus sign
the symbol selection will scroll through the pages of the
current Symbol File. Up to 384 pages are allowed in each
file.
> NEW ORIGIN - When creating a Symbol, a New Origin to
be used as a drag and placement point may be preferred as
opposed to the standard center.
Entering a Symbol in a Drawing
When a Symbol is to be inserted in a drawing, it is done by
simply dragging to it's desired location.
Procedure
=========
-> Step 1. Select the Enter Symbol sub function.
-> Step 2. Review the available placement and orientation
parameters and adjust as necessary.
-> Step 3. Locate and select the object Symbol by clicking on
the representation.
POS -> Step 4. Position the Symbol where desired in the drawing.
POS -> Step 5. Repeat Step 4 and place as many copies of the object
Symbol as desired.
Placement of the Symbol will be centered around the origin of
the Symbol as it was saved.
Creating a Symbol
The creation of a Symbol is begun by first drawing that
Symbol using standard drawing functions. Once complete, it can
be stored in a designated Symbol File and with any name.
Also any portion of an existing drawing that would be
repeatedly used can be saved as a Symbol and recalled as
necessary.
Procedure
=========
-> Step 1. Using standard ProCadd drawing procedures, create the
Symbol to be saved or Combine a group to be saved.
-> Step 2. Select "CREATE SYMBOL" from the Symbol function menu.
-> Step 3. Select the entity or group to be saved as a Symbol.
Note that only a permanent "Combined" group can be saved as a
symbol set.
Upon selection of the Symbol, an origin point will appear at
the center of the Symbol set. At this time a new origin can
be specified by selecting "NEW ORIGIN" and following with a
New Origin point position.
-> Step 4. Select a name for the Symbol and whether or not it is
to be saved as a Picture.
-> Step 5. Select the location at which the Symbol is to be
saved and click on that location point.
It is recommended that the Symbol be saved with both a name
and a picture by first entering a name and following up by
selecting picture for the creation. The name can always be
displayed if desired by selecting "SHOW NAME ONLY".
Deleting a Symbol
Symbols can be deleted by selecting the "DELETE SYMBOL" sub
function and then pointing to the Symbol to be deleted.
Subsequent symbols can be then selected and deleted as well.
Deleting a Page of Symbols
Entire pages of symbols can be deleted by paging to the one
targeted for deletion and then selecting "DELETE PAGE".
There will be a confirmation required which can be done by
selecting on "DELETE THIS PAGE".
Deleting All Symbols in a File
Selecting the Delete All sub function will cause the entire
active Symbol File to be deleted.
The option "RESTORE" appears if perhaps the deletion should
be reversed.
Symbol File Management
Sub Function -> Symbol
Files
Retrieve
Symbol
-> Symbol
Files
Combining
Symbol
-> Symbol
Files
Saving
Symbol
-> Symbol
Files
Deleting
Symbol
-> Directories
Creating
Symbol
Directory
-> Directories
Deleting
Symbol
Directory
Symbol Files are where Symbols are stored. Each file can hold one
or hundreds of symbols and each file can be stored in any directory
as desired.
Enter the Symbol Files function menu by pressing "CTRL-F5".
The structure of File storage is within the \SYMBOLS directory.
When directories are created they are done so within the structure
or directory as is current on the screen.
When the SYMBOLS directory is displayed, clicking on a XXXX.<DIR>
will cause that directory to be displayed.
When in the XXXX directory, clicking on the ".. <DIR>" parent
directory will return up the tree one step to the SYMBOLS
directory.
Listed throughout Symbols Files routines are currently specified
files and directories in a format beginning from left to right and
including in the first column, the file name with the extension.
Second is the drawing number.
Third is the revision number and finally the description.
The Symbols Files menu section has several options and descriptive
variables that appear and disappear as appropriate with the
activation the various sub functions.
These are:
> SORT BY NAME/DATE/ASCENDING/DESCENDING/NO SORT The
display parameter actually has three sort type variables.
The first is toggled by clicking on the "SORT" portion of the
parameter. The files will either be sorted according to the
remaining variables or in the case of "NO SORT", be displayed
in directory order.
Secondly, clicking on the "NAME" or "DATE" sort type will
toggle between the two and determine the sorted item criteria.
Finally sorting can be in "ASCENDING" or "DESCENDING" order.
Clicking on this portion of the variable string will toggle
between the two options.
> FIND/FIND NEXT The Find option searches throughout all
directories and sub directories for any files meeting the
criteria as specified. The search is conducted throughout the
current directory and any sub directories within it. When
Find is used Find Next will appear beneath it. Once the first
match is located, the find routine will proceed with the
search when Find Next is selected.
> FILTER/NO FILTER When browsing through symbol files,
the files as displayed can be limited to certain criteria by
specifying that criteria and toggle the Filter/No Filter to No
Filter.
The No Filter option allows for a complete display.
> CURRENT PATH The Current Path determines or represents
the file area being displayed in the display area below. The
Current Path can be altered by manually entering the
[drive]:\[dir]\[dir], or the Current Path will automatically be
displayed when the directory tree is moved through by mouse.
Clicking on a directory will take you to that directory and
clicking on the ".." parent directory sign will back you out.
In addition, clicking on the actual path specification will
move the display to that portion of the tree path at which the
mouse was clicked.
> FILE NAME The File Name is the unique DOS file name
with up to eight characters followed by an extension of three.
Depending on user preference the file name can be user
generated or ProCadd generated. The option of flexible entry
or ProCadd generated names is decided by a setting in the
parameter file which you can edit by referring to Appendix D -
Parameter File Definitions. When auto generation is active,
the specification of the File Number and the Revision
Number will cause ProCadd to assign a File Name. The File
Name will be derived from up to the first ten characters of
the File Number represented by the first eight being the
file and the other two being the first two of the extension.
The final character or the third character of the extension
will be the first character of the Revision Number.
> FILE NUMBER The Drawing Number which is chosen by the
user can be any combination of up to fifteen alphanumeric
characters long. The file number must be unique or it will
overwrite an existing file.
> REVISION NUMBER The Revision Number is a two character
designation. If a file is retrieved and modified, it may be
advantageous to assign a following consecutive Revision Number
upon it's resaving. A unique Revision number will not prevent
the original file's destruction. A common File Number with a
different Revision Number will cause the original file to be
overwritten when the new revision is saved.
> DESCRIPTION The Description field is an area where the
user can identify a drawing with text. Up to sixty characters
of text can be entered and will be displayed when browsed.
Retrieving a Symbol Set
The Get Symbol Set sub function is used to retrieve Symbol
Files from the archive directories.
Select the "GET SET" sub function from the Symbol Files
function menu.
Use "*.*" for the File Name variable and a complete list of
files will be displayed in the current directory. If there
are more than will fit on the current screen, then press "NEXT
PAGE" and the display will scroll forward. "PREVIOUS PAGE"
will scroll back.
Select the desired file and it will highlight, confirming it's
selection. The command "GET FILE" will appear at the bottom
of the screen. Click on it and the Symbol File indicated will
be retrieved.
Combining Symbol Sets
Once a Symbol Set is currently active, ProCadd can use the
Combine Set sub function to recall an additional Symbol Set and
overlay it upon the first.
Use the current Symbol File or retrieve a file from the
library to be the first of two files to be combined. Select
the Combine Set sub function and operate it the same as the
Get Set sub function by pointing out the file of interest to
be combined and click on "COMBINE DRAWING" at the bottom of
the screen.
The second Symbol File will be combined with the first.
Saving a Symbol Set
The Save Set function allows the operator to store symbol
files for later reference.
When saving a file, the user can assign a name, number and
revision to the current Symbol Set being saved.
If desired, ProCadd will derive a File Number from the File
Number and Revision.
If the Symbol File being stored is an updated version of a
file previously retrieved, then normally a new revision number
would be assigned to it and when stored as ProCadd will warn
you, the original will be overwritten.
The original file's identity will be displayed as a reference
for you to note when specifying the number to store.
A unique File Number causes non destructive storage but a
unique Revision Number will overwrite a Symbol File with a
like File Number.
When you save your Symbol Set, the Entity File is copied in
it's current status to a place and file name as directed. If
the file name already exists, then the file being overwritten
is renamed to [filename].bak.
The user must also identify where the file is to be stored.
Moving through the directory structure within the Symbols
directory will display their contents. The Symbol File will
be saved in the current directory as displayed.
When the file being saved has been satisfactorily identified
for storage and the directory location is present, clicking on
"SAVE SET" at the bottom of the screen will initiate storage.
Deleting a Symbol File
Symbol Files can be deleted as necessary by selecting the
Delete File sub function.
Once at the Delete sub function section, the files in the
current directory will be listed. The directory can be
changed or if the object for deletion is in the current
directory it can be identified by pointing it out, at which
time it will be highlighted for confirmation.
Clicking on the "DELETE FILE" phrase at the bottom of the
screen will complete the action.
Creating a Symbol Directory
The Create Directory sub function is used to create storage
area directories where necessary.
After selecting the Create Directory sub function, move to the
directory into which a sub directory is to be created.
Specify the new directory name as will be displayed in the
File Name area.
Click on "CREATE DIRECTORY" phrase at the bottom of the screen
and the action will be complete.
Deleting a Symbol Directory
The Delete Directory sub function is used to destroy storage
area directories.
Prior to deletion the directory must be empty of all files or
sub directories.
In order to delete the object directory first select the
Delete Directory sub function.
Then move to the directory to be deleted.
Finally click on the "DELETE DIRECTORY" phrase at the bottom
of the screen.
Parts Library Management
Sub Function -> Parts
Files
Parts
Retrieval
-> Parts
Files
Combining
Drawing
-> Parts
Files
Storing
Parts
Files
-> Parts
Files
Deleting
Parts
-> Directories
Creating
Parts
Directory
-> Directories
Deleting
Parts
Directories
The Standard Parts function menu is available by pressing "CTRL-
F6".
The Standard Parts menu includes five sub functions as well as the
Window View Locator.
First we will explain the standard parameter options used to
identify the parts drawings being stored or retrieved.
These are:
> SORT BY NAME/DATE/ASCENDING/DESCENDING/NO SORT The
display parameter actually has three sort type variables.
The first is toggled by clicking on the "SORT" portion of the
parameter. The files will either be sorted according to the
remaining variables or in the case of "NO SORT", be displayed
in directory order.
Secondly clicking on the "NAME" or "DATE" sort type will
toggle between the two and determine the sorted item criteria.
Finally sorting can be in "ASCENDING" or "DESCENDING" order.
Clicking on this portion of the variable string will toggle
between the two options.
> FIND/FIND NEXT The Find option searches throughout all
directories and sub directories for any files meeting the
criteria as specified. The search is conducted throughout the
current directory and any sub directories within it. When
Find is used Find Next will appear beneath it. Once the first
match is located, the find routine will proceed with the
search when Find Next is selected.
> FILTER/NO FILTER When browsing through symbol files,
the files as displayed can be limited to certain criteria by
specifying that criteria and toggle the Filter/No Filter to No
Filter. The No Filter option allows for a complete display.
> CURRENT PATH The Current Path determines or represents
the file area being displayed in the display area below. The
Current Path can be altered by manually entering the
[drive]:\[dir]\[dir] or the Current Path will automatically be
displayed when the directory tree is moved through by mouse.
Clicking on a directory will take you to that directory and
clicking on the ".." parent directory sign will back you out.
In addition, clicking on the actual path specification will
move the display to that portion of the tree path at which the
mouse was clicked.
> FILE NAME The File Name is the unique DOS file name
with up to eight characters followed by an extension of three.
Depending on user preference the file name can be user
generated or ProCadd generated. The option of flexible entry
or ProCadd generated names is decided by a setting in the
parameter file which you can edit by referring to Appendix D -
Parameter File Definitions. When auto generation is active,
the specification of the File Number and the Revision
Number will cause ProCadd to assign a File Name. The File
Name will be derived from up to the first ten characters of
the File Number represented by the first eight being the
file and the other two being the first two of the extension.
The final character or the third character of the extension
will be the first character of the Revision Number.
> FILE NUMBER The Drawing Number which is chosen by the
user can be any combination of up to fifteen alphanumeric
characters long. The file number must be unique or it will
overwrite an existing file.
> REVISION NUMBER The Revision Number is a two character
designation. If a file is retrieved and modified, it may be
advantageous to assign a following consecutive Revision Number
upon it's resaving. A unique Revision number will not prevent
the original file's destruction. A common File Number with a
different Revision Number will cause the original file to be
overwritten when the new revision is saved.
> DESCRIPTION The Description field is an area where the
user can identify a drawing with text. Up to sixty characters
of text can be entered and will be displayed when browsed.
Retrieving a Parts File
The Get Part sub function is used to retrieve part drawings
from the archive directories.
Select the "GET PART" sub function from the Standard Parts
function menu.
Use "*.*" for the File Name variable and a complete list of
files will be displayed in the current directory. If there
are more than will fit on the current screen then press "NEXT
PAGE" and the display will scroll forward. "PREVIOUS PAGE"
will scroll back.
Select the desired file and it will highlight confirming it's
selection. The command "GET FILE" will appear at the bottom
of the screen. Click on it and the Parts Drawing indicated
will be retrieved.
Combining a Part into a Drawing
When a part is desired to be placed in a drawing, it is first
retrieved using "GET PART".
Once the part is loaded, an additional menu item will appear
called "COMBINE PART".
By clicking on the Combine Part menu item, the just retrieved
part will be combined with the active drawing as was being
worked with when Standard Parts was entered.
The part will be placed in the drawing, centered, and as a
Group. It can then be manipulated with it's Grouped status
until placed as desired.
A Parts Drawing would typically show alternate view angles of
the part with related information and dimensions. In this case
only a portion of the drawing would be desired to be entered in
the active drawing. Once the part is loaded and available, a
portion of the parts drawing can be selected with the mouse and
they will be highlighted indicating acceptance to form a group.
This group will be combined with the active drawing when
clicking on "COMBINE PART". An alternate method of specifying
the grouped portion of the Parts Drawing to be combined with
the Active Drawing is to block it with the mouse.
Clicking on a point of the Part Drawing and sweeping diagonally
and clicking again will block a portion of the drawing to be
grouped and combined.
Note that only totally included non-protruding elements will be
selected for the group. Other elements can be selected
individually.
Storing a Parts File
The Save Part function allows the operator to store part files
or a Group from within a drawing as a Parts File for later
reference. (See
GROUP)
When saving a file or a Group as a file, the user can assign a
name, number and revision to the current Part Drawing being
saved.
If desired, ProCadd will derive a File Number from the Part
Drawing Number and Revision.
If the Part File being stored is an updated version of a file
previously retrieved then normally a new revision number would
be assigned to it and when stored as ProCadd will warn you,
the original will be overwritten.
The original file's identity will be displayed as a reference
for you to note.
A unique File Number causes non destructive storage but a
unique Revision Number will overwrite a Part Drawing with a
like File Number.
When you save your Parts Drawing, the Entity File is copied in
it's current status to a place and file name as directed. If
the file name already exists, then the file being overwritten
is renamed to [filename].bak.
The user must also identify where the file is to be stored.
Moving through the directory structure within the STDPARTS
directory will display their contents. The Part Drawing will
be saved in the current directory as displayed.
When the file being saved has been satisfactorily identified
for storage and the directory location is present, clicking on
"SAVE PART" at the bottom of the screen will initiate storage.
If there is an active Group then the information "ONLY THE
GROUP WILL BE SAVED" will be displayed at the bottom of the
screen.
Deleting a Parts File
Parts Drawing Files can be deleted as necessary by selecting
the Delete File sub function.
Once at the Delete sub function section, the files in the
current directory will be listed. The directory can be
changed or if the object for deletion is in the current
directory it can be identified by pointing it out, at which
time it will be highlighted for confirmation.
Clicking on the "DELETE FILE" phrase at the bottom of the
screen will complete the action.
Creating a Parts File Directory
The Create Directory sub function is used to create storage
area directories where necessary.
After selecting the Create Directory sub function, move to the
directory into which a sub directory is to be created.
Specify the new directory name as will be displayed in the
File Name area.
Click on "CREATE DIRECTORY" phrase at the bottom of the screen
and the action will be complete.
Deleting a Parts File Directory
The Delete Directory sub function is used to destroy storage
area directories.
Prior to deletion the directory must be empty of all files or
sub directories.
In order to delete the object directory first select the
Delete Directory sub function.
Then move to the directory to be deleted.
Finally click on the "DELETE DIRECTORY" phrase at the bottom
of the screen.
At any time while in ProCadd, On Line Help is available to the
user complete with all major function descriptions as well as
a handy function key assignment table upon entering.
To enter the help sections click on the Help option at any
menu or press "Ctrl-F1".
When entering the Help menus, the program will remain resident
in order to facilitate a speedy transfer to and from the Help
menus.
If however, your system is too over burdened with resident
operations, ProCadd will notify you an unload before bringing
up the Help menu. Upon exiting the help section, ProCadd will
automatically reload.
Once at the Help menu, double click on the highlighted menu
item of interest and help on the appropriate topic will
appear.
Note: If you need assistance in tidying up your operating
system and minimizing your resident requirements so that the
Help files will run resident, please refer to your manual.
ProCadd will shell to DOS while remaining resident as a
convenience to the operator.
At any time the user can type "EXIT" and ProCadd will return.
Shell to DOS by typing "Ctrl-F2".
Press "Ctrl-F3" while anywhere within the program and ProCadd's
Status will display at the bottom of the screen.
The program name will display followed by the release and
version number. Then the serial number of your program will
appear and finally will be the available base memory.
Pressing "Ctrl-F3" will also play a sample of the system prompts
as described and defined in the parameters file. See APPENDIX D
- Parameter File Definitions in your manual for an explanation.